Thursday, August 28, 2014

Dangerous prank brings SWAT team down on gamer

Source: http://www.engadget.com/2014/08/28/false-report-brings-swat-raid-on-gamer/

A Littleton, Colorado man named Jordan Mahewson was raided by a heavily armed SWAT team thanks to a false shooting and hostage report, and all the chaos was captured on a Twitch game stream (see below). During a Counter-Strike session, Jordan "Kootra" Mathewson -- a founder of The Creatures -- suddenly noticed things around him were amiss. "Uh oh. This isn't good. They're clearing rooms. What in the world, I think we're getting swatted," he says in the video. Luckily, Mathewson stayed calm throughout the ordeal and was released a short time later.

On top of invading his offices, police locked down several schools and businesses in the Littleton, Colorado area. Suffice to say, the situation was extremely dangerous, and the police chief said "we have real guns and real bullets, and there's potential there for some tragedy."

Sadly, Mathewson's ordeal isn't an isolated one: "swatting" is the act of calling in false reports to draw real SWAT teams to a target's house, and is often inflicted on rival gamers. As Vice News pointed out recently, the phenomenon is fairly new and can easily result in deaths, especially when malicious calls involve shots fired. There's no word yet on who perpetrated the hoax (despite one claim) but police said they'll prosecute whoever it was "to the fullest extent of the law."

A similar event occurred recently to Sony Online Entertainment head John Smedley. A flight he was on was diverted after a group known as "Lizard Squad" sent a Twitter message to American Airlines warning of (false) explosives on board. Like the "swatting" action above, real people were put in real danger because of these malicious pranks.

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Via: Sky TV

Source: The Creatures (YouTube)

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Wednesday, August 27, 2014

The Bublcam: Live 360-Degree Video With No Blind Spots

Source: http://gizmodo.com/the-bublcam-live-360-degree-video-with-no-blind-spots-1627041553

The Bublcam: Live 360-Degree Video With No Blind Spots

At first glance, the bublcam looks kind of like a Poké Ball, but it's actually an impressive HD camera capable of taking completely 360-degree panoramas, live. The spherical little wonder isn't just a fantasy; it works pretty damn well.

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Tuesday, August 26, 2014

That Giant iPad Apple Is Working On Could Be A Dream Device (AAPL)

Source: http://www.businessinsider.com/why-apple-is-making-a-big-ipad-2014-8

Tim Cook iPad

For months, there have been rumblings throughout Apple's supply chain that the company is working on a new iPad with a larger screen. On Tuesday, those mushy rumors got a bit more credible when Bloomberg reported that Apple plans to launch a larger iPad with a 12.9-inch screen in early 2015.

For reference, the iPad Air has a 9.7-inch screen and the iPad Mini has a 7.85-inch screen. The top model of the MacBook Air has a 13-inch screen. So this new iPad will be a massive tablet, and something you likely wouldn't want to lug around everywhere you go like you can with a smartphone or the superthin iPad Air.

Others have tried making supersize tablets before. Toshiba's Android-powered Excite tablet, which came out in 2012, had a 13-inch screen. It was simply too big:

toshiba excite 13 tablet holding in front of face 

So, why would Apple want to create a giant iPad? 

Let's do some sleuthing.

iPad sales are in decline. In the second quarter of this year, iPad unit sales were down 9% on a year-over-year basis, a trend that Apple seems to be having trouble turning around. This chart from Business Insider Intelligence sums it up pretty well:

iPad Sales

There are several theories for why this is happening. Some people think the iPad upgrade cycle isn't as frequent as it is for iPhones. Whereas you may typically upgrade to a new iPhone every other year when your carrier contract is over, some think consumers are keeping iPads for three or four years before upgrading.

Another popular t! heory is that many people are realizing they don't even need an iPad in the first place, considering the MacBook/iPhone combination is more than adequate to get it all done. The MacBook is for productivity at your desk, while the iPhone helps you on the go with some fun apps, games, and social networks thrown in. The iPad is just a big iPhone, the theory goes, and therefore doesn't really justify the extra $400 or more you'd have to pay to use it.

It's the second theory that sounds like the most plausible culprit for the iPad's slump, and it's part of the reason why we've seen so many attempts recently at hybrid devices that try to merge the tablet with a laptop.

Microsoft's Surface Pro 3 is the best example of that. Since the device was first introduced, Microsoft has marketed the Surface Pro 3 as "the tablet that can replace your laptop." Snap in the special keyboard cover, and you have a full-featured PC. Snap it out, and you have a regular tablet for kicking back and having fun.

Microsoft Surface Pro 3

That's the promise, at least. But as just about every review of the Surface Pro 3 has said, the device fails to live up to that promise. The problem with the Surface is that it requires you to flip between two radically different interfaces: a traditional desktop mode, and a touch-enabled "modern" interface. It's clunky and confusing. Yes, the Surface Pro 3 inches us closer to that dreamy device that can do it all, but we're not there yet.

But that could be what Apple has in store for the 12.9-inch iPad. (Let's just call it the iPad Pro moving forward.) Think of it as a laptop that reimagines what laptops should be able to do. A "hybrid" like the Windows 8 devices out there wouldn't be the best description because Apple would likely never load two different inte! rfaces o nto one device.

What's more likely is that Apple implements a multitasking feature into its mobile operating system, iOS. In fact, we already know iOS 8, the next version of iOS, will allow such multitasking on the iPad. According to 9to5Mac's Mark Gurman, Apple will update iOS 8 a few months after its fall launch to allow split-screen multitasking. Others have found hidden code in iOS that shows Apple is experimenting with split-screen apps.

It's very similar to the way Windows 8 lets you run two touchscreen apps side by side. It could look something like this:

ios 8 multitasking concept

Throw in a clever keyboard cover, and you may be onto something.

Then there's the whole productivity problem. The common theme around iPads is that they're only good for the fun stuff like social networking and watching videos. 

But the apps are getting better. Microsoft finally released Office for the iPad this spring, and it's really good. Apple has its own suite of office apps that come free with every iOS device. Google Docs on iOS now come as separate apps and are compatible with Microsoft Office files. Other startups like Quip are completely re-imagining what it means to get stuff done on a tablet.

Plus, more big companies will likely be snapping up iPads thanks to Apple's partnership with IBM. IBM will use its salesfo! rce to s ell iPads to its big enterprise customers and provide a lot of business apps with them. 

Apple CEO Tim Cook himself recently told The Wall Street Journal that he's able to do 80% of his job on an iPad. In an interview with Re/code's Walt Mossberg on Tuesday, Cook called the disappointing iPad sales a "speed bump," implying that things will turn around.

With all the talk about Apple breaking into new categories (TV, smartwatches, and big-screen phones), it sounds like it's also gearing up to reinvent the tablet as a productivity tool. Apple could very well be working on the dream device we've been asking for, the best of a laptop and tablet in one.

SEE ALSO: The most exciting gadgets to look forward to in 2014

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Tuesday, August 12, 2014

drag2share: Alienware's 'Alpha' is a half-step toward Steam Machines

source: http://www.engadget.com/2014/08/12/alienware-alpha-software/?utm_source=Feed_Classic_Full&utm_medium=feed&utm_campaign=Engadget&?ncid=rss_full

When PC gaming juggernaut Valve announced its Steam Machines initiative in Fall 2013, it was unveiled as such:

"Entertainment is not a one-size-fits-all world. We want you to be able to choose the hardware that makes sense for you, so we are working with multiple partners to bring a variety of Steam gaming machines to market during 2014, all of them running SteamOS."

Not long after, at CES 2014, Valve revealed a full line of Steam Machines from 14 different companies. Chief among them was Alienware, Dell's gaming PC arm, which showed a teensy $550 box called the "Alpha." Alienware was a standout not just due to name recognition, but because the company proposed a launch window for its "game console". The Alpha won't ship with any of the promises of the Steam Machines initiative: no Steam OS and no Steam Controller. Valve's delayed both, but Alienware's pushing on nonetheless with a fall launch.

That's all to say one thing: While the Alpha is still a "Steam Machine" in size and horsepower, it isn't a Steam Machine. The Alienware Alpha is a weird gaming PC.

Alienware held an event last week in New York City to show off the Alpha. We were given time to play games on the system, sure, but the focus of the event was on the custom operating system that Alienware's built to get around the fact that Valve's initiative isn't ready.

According to Alienware, Valve president Gabe Newell sees the Alpha as the "ideal Steam Machine." It's hard to see how, at least at the moment: It runs Windows 8.1, it ships with an Xbox 360 wireless gamepad, and it requires a USB-based wireless dongle to make that gamepad function. Alpha is $550 -- $50 more than the most expensive new game console -- and it's lacking in the horsepower department. Which GPU is inside? A "custom" NVIDIA Maxwell GTX. How about processing? Handled by an Intel i3.

In so many words, the Alpha is roughly as powerful as the Xbox One and PlayStation 4, only it costs more and is nowhere near as accessible.

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OM Audio's levitating Bluetooth speaker can be yours for $179

Source: http://www.engadget.com/2014/08/12/levitating-bluetooth-speaker/

We've seen levitating pens, levitating lamps, levitating loungers and even levitating fish -- now there's a Bluetooth speaker to add to the mix. OM Audio, maker of such respectable audio accessories as the Inearpeace earphones and Mantra speakers, has taken a bold leap into the world of novelty products with the OM/One. The compact sphere can be used with or without its magnetic base (which requires an AC adapter), and includes an integrated battery with up to 15 hours of continuous play. There's also a microphone on board, so you can use the OM/One as a speakerphone as well.

We had a chance to check out an early prototype, which you can see in action after the break. Sound quality was fine -- not fantastic, but on par with other compact Bluetooth speakers. You can improve the experience by adding a second OM/One, which pairs with the first to produce stereo audio. The levitating effect is interesting to look at, but it also reportedly helps produce better audio with a lower-power driver, since nearby objects won't absorb sound. You can pre-order it today in black, white or "disco ball" on OM's site for $179. OM reps expect to ship the first batch in December.


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Source: OM Audio

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