Thursday, December 19, 2013

drag2share: Atheer Labs wants to make its augmented reality glasses a reality on Indiegogo

source: http://www.engadget.com/2013/12/19/atheer-labs-smart-glasses/?utm_source=Feed_Classic_Full&utm_medium=feed&utm_campaign=Engadget&?ncid=rss_full

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Atheer Labs isn't the only company chasing Tony Stark, but it is the very latest to offer a set of smart glasses to developers -- enabling them to build out 3D touchless gesture controlled apps. Like its competitor, Meta, Atheer wants to do away with restrictive conventional computing and replace it with augmented reality. The idea is to, eventually, combine your real and digital worlds seamlessly through the power of smart glasses and wearable computers. Unlike Meta, however, Atheer's using Android underpinnings, and will let users run regular Android applications on their faces while they wait for the 3D apps to arrive.

As have many others, Atheer's chosen Indiegogo as the means to connect w! ith code monkeys and get them building applications for its platform. And, with the launch of the funding campaign comes the revelation of both a dev kit and the company's first set of consumer specs, dubbed Atheer One. Folks willing to spend $850 for a developer kit now will get their hardware in March 2014. Early adopters wanting the One headset need only pay $350, but won't receive it until the end of next year. What you see above (dev kit on the right, Atheer One on the left) is close to what will make its way into backers' hands, but the hardware's not yet final.

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Microsoft's Project Siena lets you create Windows apps with ease

Source: http://www.engadget.com/2013/12/19/microsoft-project-siena/

If you think creating an app is something only whizkid developers and those with programming skills can do, think again. Microsoft has recently unveiled Project Siena, a Metro-style app that lets anyone create their own Windows 8.1 program with regular PowerPoint and Excel knowhow. As it's a Metro app, you can even craft it directly from a touch-enabled tablet, no keyboard or mouse required. Microsoft has done this before with Windows Phone App Studio, which lets you build apps for the phone, and Siena is very much like that. Microsoft says using Siena is as easy as editing a document; simply cobble together the right design, connect it to your data and away you go. As for what you can do with it, the program is compatible with a variety of content like SharePoint lists, Excel and Azure tables, RSS feeds and an assortment of RESTful services, which should give creative minds a few ideas. Underneath the hood, the Siena-built apps are just HTML5 and JavaScript and can be deployed like other Windows 8.1 programs, so even tried-and-true developers can give it a go. If you're keen on learning how Siena works, hit the link below to watch a couple of tutorials, download it from the Windows Store and get started on creating the next big hit.

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Via: Surface Geeks

Source: Windows Store, MSDN Blog, Microsoft Project Siena

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Early Valve Steam Machine easily torn down by team iFixit

Source: http://www.engadget.com/2013/12/19/early-valve-steam-machine-easily-torn-down-by-team-ifixit/

It looks like tearing apart a Steam Machine apart is infinitely easier than getting your hands on one. Luckily iFixit had one of few fortunate beta testers on its crew, so they naturally proceeded to dismember his box and controller. Unlike other gaming consoles, this one is designed to be opened and modded by its owners, since it's essentially a small form factor PC with removable components. After removing the single Philips screw (yay!), the team found a punchy Zotac NVIDIA GTX 780 3GB graphics card, 1TB Seagate hybrid SSHD drive, 16GB of DDR3 RAM, an Intel Core i5-4570 CPU clocked to 3.6GHz and a 450W power supply. As for the controller, the team easily cracked it open and were fans of its configurable nature and wealth of buttons. Overall, the only snafus iFixit noted were hard-to-remove RAM and a tricky cable routing system, and gave it a top-notch 9 out of 10 repairability score. This is the part where we normally say to avoid such exploits if you're lucky enough to get one of the 300 boxes -- but given these results, we'd say go for it.

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Source: iFixit

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drag2share: Touchless music game lets you create jittery drum and bass with your face

source: http://www.engadget.com/2013/12/18/touchless-music-game/?utm_source=Feed_Classic_Full&utm_medium=feed&utm_campaign=Engadget&?ncid=rss_full

Touchless music game lets you create jittery drum and bass with your face

If there was one ubiquitous item at NYU's ITP Winter Show, it was the Kinect. Countless projects were built around the Microsoft-made sensor. Max Ma's Touchless, which he built with a ton of help from Tony Lim, originally featured one, but the version that made it to the floor went with an OEM equivalent instead. But the effect is the same: a set of cameras and sensors track various parts of your face, turning your muscle twitches and eyebrow raises into raw data. While Max says this data can be used for a host of different applications, such as unlocking your door with a series of blinks and winks, he focused on bringing joy to people's lives through music creation. The sensor tracks between 16 and 64 points (under ideal conditions) on your face, and uses your movements to trigger and manipulate samples. Truth is, it's hard not t! o smile while making ridiculous faces, though, I was a little disappointed to find out that the tracker did not play well with my winter beard.

The main method of interacting is by tilting your head, opening your mouth and raising your eyebrows, but Max added some depth by turning a Leap Motion sensor into a controller for a software synthesizer. So samples and beats are all above the neck, but you can wave your hands through the air to play a lovely lead melody. Really, the whole thing is pretty self-explanatory and quite fun, as you can see in the video after the break.

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LG's 105-inch, 21:9 curved UHD TV is wide enough to be a tanning bed

Source: http://www.engadget.com/2013/12/18/lg-105-inch-curved-uhd-tv-105UB9/

LG already has a big 77-inch curved Ultra HD OLED TV, but why stop there? The Korean company has just announced that it will be unveiling a 105-inch version at CES next month, but with a twist: this one uses LCD instead of the more expensive OLED, courtesy of improved TFT technology for an even backlighting across the curved surface. Furthermore, this 105UB9 model has a wider-than-usual 21:9 "CinemaScope" aspect ratio, thus providing a 5,120 x 2,160 UHD resolution (but technically not 5K). While we likely won't find out about the pricing of this monstrosity until CES, this milestone for LG Display's LCD technology could signify a wave of more affordable curved TVs next year -- much like what Sony's attempting with its S990A. Stay tuned for our eyes-on report once we hit the show floor.

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Netflix teases 4K streaming straight to UHD TVs, expect details at CES next month

Source: http://www.engadget.com/2013/12/18/netflix-teases-4k-streaming-ces/

Netflix has been talking up its ability to stream Ultra HD resolution video (demonstrated at the last CES with a local video feed, as seen above), and CPO Neil Hunt reiterated those "next year" promises to Stuff.tv. Specifically, he indicated the streamer has deals to offer 4K video via embedded players on UHD TVs from several manufacturers that will be announcing them at CES. What you won't hear about -- at least immediately -- is any 4K support from set-top boxes, including the two next-generation consoles, as Netflix is apparently waiting for standards (read: DRM) and HDMI 2.0 to mature first. Gigaom spotted a few test 4K videos on Netflix early in November, however they won't play in that resolution on current hardware either. Content-wise, early adopters can expect House of Cards season two and... probably not a lot else, but that should keep everyone busy for one Kevin Spacey-filled week or so.

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Source: Stuff.tv

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Samsung has its own 105-inch, ultrawidescreen UHD TV to show at CES

Source: http://www.engadget.com/2013/12/19/samsung-105-inch-ultra-hd-ultrawide-lcd-ces/

Samsung couldn't possibly let its Korean rival LG jump ahead in the race to produce astoundingly large super high res televisions we can't afford, and as such has unveiled its own 105-inch, ultrawide, ultra high definition TV. It will be at CES, just like the model LG announced earlier tonight, and while it's unlikely to fit in our living rooms -- or budgets -- we're planning on taking a closer look as soon as possible. After apparently fading out late last year, it appears the ultrawidescreen 21:9 format is also suddenly hot again, at least for these demo models, matching the IMAX-style curvature of these screens. The pixel count is a stunning 5,120 x 2,160, and Samsung is already claiming this one is "the world's most curved." While LG and Samsung have gone head to head in recent years with Ultra HD, OLED and curved OLED TVs, the extreme sizes seen here remind us mostly of CES 2007's battle between a Sharp 108-inch LCD and Samsung's 102-inch plasma.

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Source: Samsung Tomorrow

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Wednesday, December 18, 2013

This Chromium experiment takes the URL out of the address bar, because why not?

Source: http://www.engadget.com/2013/12/18/chromium-experiment-takes-the-url-out-of-the-omnibox/

This Chromium experiment takes the URL out of the address bar, because why not?

Chromium, Google's open-source Chrome project, isn't for the average Joe (or Jane); it's for open-source fanatics. So today's two Chromium experiments, announced by Product Evangelist François Beaufort, should give that subset of users something curious and something useful to play with, in that order.

First up is a Chrome OS experiment that mixes up the traditional URL-in-omnibox setup by removing the host URL altogether and placing it within the toolbar, just off to the right side (as pictured above). You can still click on that "origin chip" to display the full URL, as well as permissions data, if you'd like, but the the omnibox will remain empty for -- we're not sure -- a cleaner search experience, perhaps? Again, the reasoning behind this odd switch up is unclear, but knowing Google, it likely has to do with reducing clutter in the user interface as much as possible.

The other, much more sensible experiment involves a bit of code that allows you to make any site of your choosing (presumably a favorite) into a Chrome App. The option, once enabled, will appear under Tools in Chrome's dropdown menu. All it requires is one click and you're done. And no, you wouldn't be wrong for thinking of this as a new way to bookmark sites... it is and it's simple to do.

Just hit up the source below to get cracking on this Chrome customization and that other, weird one if you're so inclined.

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Source: Francois Beaufort (G+), (2)

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A Tiny Night Vision Camera That Lets Your Smartphone See In the Dark

Source: http://gizmodo.com/a-tiny-night-vision-camera-that-lets-your-smartphone-se-1485632462

A Tiny Night Vision Camera That Lets Your Smartphone See In the Dark

If you've tried any of the countless smartphone apps that promise to turn your phone's camera into night vision goggles, you already know they're all snake oil. If you really want your device to see in the dark, you need a more sensitive sensor and a healthy blast of invisible infrared light, which the Snooperscope delivers.

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Glyph is a high-res wearable display headed to Kickstarter for $499

Source: http://www.engadget.com/2013/12/18/avegant-glyph/

We were sold on Avegant's retinal head-mounted display even when it looked like this, but the company's latest reveal has us throwing balls of cash at the screen. The consumer version will be branded as Glyph, and it's set to debut January 22nd on Kickstarter with a pre-order price of $499. Avegant had its previous-gen prototype on hand last month at Engadget Expand, and the refreshed version (pictured above) will be on display at CES -- it looks quite nice in the render, but this is a product you'll really need to see to believe.

The device will sport integrated noise-canceling headphones with a flip-down display, enabling the unit to double as a standard set of cans when you're not in the mood to consume super-sharp video content projected from the built-in virtual retinal display. We spent a few minutes with the final headphone design this week, and audio sounded great, but you'll have to hang tight until CES for a full hands-on with the refreshed version. For now, click through for our hands-on demo with the previous prototype, narrated by Avegant CEO Ed Tang.

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Vivo Xplay 3S unveiled with a 6-inch 2K display, powerful audio amp and fingerprint reader

Source: http://www.engadget.com/2013/12/18/vivo-xplay-3s-2k-display/

We came away rather impressed with the Vivo Xplay from China, so today's launch of its successor, the Xplay 3S (which is a bit odd as there was never an "Xplay 2"), is something that we've been looking forward to since the teaser way back in October. As mentioned before, this new Android phone is still the first to pack a 2K (2,560 x 1,440) display, which works out to be a ridiculously high 490ppi density on the 6-inch panel.

Like other recent Vivo phones, you'll find a pair of dedicated audio chips on the Xplay 3S -- here you have ESS Technology's ES9018 DAC and Texas Instruments' OPA2604 amplifier, both of which are said to be the crème de la crème in their respective categories. This should go nicely with the built-in DTS Headphone:X feature that brings 7.1 or even 11.1 surround sound effect to your stereo headphones; plus Vivo's video streaming service already hosts about 200 Headphone:X-capable movies (along with over 400 movies in 1080p and over 1,000 movies in 720p), with more to be added each month.

Other specs include a 2.3GHz quad-core Snapdragon 800, 3GB of RAM, 32GB of storage, a 3,200mAh battery plus support for both TD-LTE and FDD-LTE. This is all inside a 172g body with a 4.5mm-thick metallic bezel, though the phone is just a tad thicker towards the middle due to its curvature. The actual new bit this time round is the fingerprint reader on the back, which lets you unlock the device and sensitive documents.

Our only worry is that the f/1.8 13-megapixel camera -- which should be of decent quality -- is positioned rather close to the fingerprint scanner, meaning it's prone to smudges. On a related note, like many Chinese phones these days, the 5-megapixel front imager should keep the girls busy with its various beautification features. What's more, these settings can also be toggled by voice command now, but only if you don't mind shouting "make my face thinner" or "make my eyes bigger" in front of other people.

There are some nice goodies in the latest version of Vivo's Android ROM, which is now awkwardly dubbed Funtouch OS. The most notable one is Photo+, a video sharing app that takes advantage of augmented reality (as demonstrated in the above clip). Once your video is uploaded to the cloud, you can pick a video frame for printing or sharing digitally; and then using the same app, point the camera at the still to "animate" it with its assigned video clip.

In addition to the OS' gentle facelift, other cool new features include gesture assignment for contacts, mood-based music playlist, "air wake" gesture input to toggle apps, location-based reminders, City Show AR app (like Layar) to browse nearby offers, and a "timeline desktop" app that lists your photos and interaction with friends chronologically. One unfortunate thing here is that Vivo's new camera app looks all too similar to Nokia's offering, but it'll be interesting to see if the latter company can do anything about this in China.

Sadly, there's no info on when the Xplay 3S will be available for purchase. All we know is Chinese online store Tmall will be taking pre-orders soon, and there's no doubt that Vivo is pushing for a full launch before Chinese New Year (January 31st for 2014). The price is CN¥3,498 or about $580, and the company told us that it has big plans for the overseas market next year, so we shall keep an eye out for the Xplay 3S' next move.

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Source: Vivo (Chinese)

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Article: Famo.us shows the prettiest of 3D user interfaces for web-based mobile devices

Steve Newcomb, the chief executive of Famo.us, wants touchscreen user interfaces for mobile web apps to be beautiful with enhanced 3D graphics. He is releasing what he calls "jaw-dropping demos" today of what he has in mind for his platform technology, which takes advantage of the WebGL protocol....

http://venturebeat.com/2013/12/17/famo-us-shows-the-prettiest-of-3d-user-interfaces-for-web-based-mobile-devices/

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Article: LG G Pad 8.3 review

Google's just another carrier, or at least that's what it'll tell you. Just as Verizon and AT&T customize every device they sell, with apps and services and robotic ringtones, Google's selling its own flavor of some of the most popular devices on the market. It just so happens that Google Play Ed...

http://www.theverge.com/2013/12/17/5217498/lg-g-pad-8-3-review-google-play-edition

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Article: Monitors are so 2013: Apple scores patent for a ‘desk-free’ computer with smart laser projector

Imagine a Mac Mini that's completely wireless and can intelligently project a large image on a wall, instead of relying on an external monitor. It may sound like science fiction, but it actually may not be that far off. Apple today has received U.S. Patent No. 8,610,726, "Computer systems and met...

http://venturebeat.com/2013/12/17/monitors-are-so-2013-apple-scores-patent-for-a-desk-free-computer-with-smart-laser-projector/

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Article: How feds use one “seed” and 3 “hops” to spy on nearly everyone

The U.S. government has tried to reassure critics of its massive phone surveillance program by pointing to "minimization" procedures that are supposed to restrict spying to a handful of bad guys. Those reassurances now carry little credibility after a federal judge explained how the process actua...

http://gigaom.com/2013/12/17/how-feds-use-one-seed-and-3-hops-to-spy-on-nearly-everyone/

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