Wednesday, July 24, 2013

Christie and NVIDIA team up for an interactive car-buying experience powered by augmented reality (hands-on video)

Source: http://www.engadget.com/2013/07/24/christie-nvidia-custom-audi-hands-on/

Christie and NVIDIA team up for an interactive car buying experience powered by augmented reality handson video

If committing the requisite funds for an Audi R8 coupe seems like a stressful ordeal, NVIDIA and Christie have created an augmented reality purchase experience to lend a hand with the selection process. Under the hood, the whole lot is powered by NVIDIA GPUs, Christie projectors and RTT DeltaGen software for car configuration. Using a 3D-printed, one-fifth scale model of the R8, a series of projectors and projection tiles utilize a 3D WARP mesh to outfit the car with paint, wheels and even headlamps. A tablet UI then allows the eager customer to toggle colors, rim options, side panels and turn the lights on and off. In addition to customizing the car itself, the system also shows how the R8 will look in different environments, from dusk by the water to the rural open road. For a quick video demo from the SIGGRAPH show floor, join us after the break.

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First real world 'master key' exploit discovered sneaking malware into Android apps

Source: http://www.engadget.com/2013/07/24/master-key-exploit-in-the-wild/

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Two apps have been discovered on unofficial marketplaces in China that might just be the first in-the-wild exploits of the massive bug found by Bluebox two weeks ago. The so-called "master key" vulnerability, or a least an extremely close relative of it, was the point of entry for malware in these two apps, which now carry code that allows an attacker to remotely hijack a device, harvest sensitive data and even disable a number of mobile security suites. The concern here, is that this particular security hole allowed these alterations to be made without invalidating the apps' digital signatures. So, the malware was able to sneak through filters, hidden as a Trojan Horse inside pieces of legitimate software. Google has already patched the vulnerability, preventing compromised apps from slipping in to the official Play store. Additional updates addressing the flaw have been issued to carriers and manufacturers, but we all know it could be quite sometime before everyone applies the patches to their products.

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Via: Ars Technica

Source: Symantec

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This $200 Brute Force Bot Will Bust Your Phone's Pin in Hours

Source: http://gizmodo.com/this-200-brute-force-bot-will-bust-your-phones-pin-i-894436635

This $200  Brute Force Bot Will Bust Your Phone's Pin in Hours

Your Android phone is not safe. This 3D-printed robot systematically tries all of the possible lock screen PINs for your phone until it gets in. With your standard four-digit number, your phone is compromised in under a day. If only you'd had an iPhone!

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NVIDIA puts Project Logan on display at SIGGRAPH: Kepler gets cozy on a mobile chip (video)

Source: http://www.engadget.com/2013/07/24/nvidia-project-logan-siggraph-2013/

NVIDIA details Project Logan at SIGGRAPH Kepler gets cozy on a mobile chip video

We've known about NVIDIA's plans to bring Kepler to mobile for a few months now, but the component maker offered up an early glimpse of the SoC at SIGGRAPH this week. In terms of power usage, Logan's use of Kepler architecture translates to one-third the consumption of GPUs currently running in devices like the Retina iPad while wrangling the same renders. Of course, it does have a healthy amount of room to scale up from there for much beefier tasks. The silicon also supports the just announced OpenGL 4.4, OpenGL ES 3.0 and Microsoft's DirectX11. So, what does all of that translate to in terms of graphics? Project Logan enables the use of advanced rendering and simulation techniques to construct imagery -- things like tessellation, advanced lighting and physical simulation, just to name a few. For a look at chip in action, venture on past the break where the Ira demo that was unveiled earlier this year on GeForce GTX Titan GPU-packing desktop is now running on a Logan-equipped mobile device.

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Source: NVIDIA (1), (2), (3)

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Dell shows off the UltraSharp 32: a 32-inch Ultra HD display set to arrive in Q4 (eyes-on)

Source: http://www.engadget.com/2013/07/23/dell-ultrasharp-32/

Dell shows off the UltraSharp 32: a 32-inch 4K Ultra HD display set to arrive in Q4 (eyes-on)

If you're looking to boost the resolution of your workflow, Dell took the opportunity to unleash one such display during the proceedings at SIGGRAPH this week. The UltraSharp 32 is a 32-inch Ultra HD unit that wields a 3,840 x 2,160 IGZO panel sorting 1.07 billion colors. An aluminum stand has replaced the plastic-draped one from previous models, but the same height adjustments reside around back. The UltraSharp 32 also houses both full and mini display ports (with the requisite cable included), HDMI jack, a built-in USB hub and an SD card reader along the left side. We had a chance to take a quick peek at the device and we can confirm the image quality -- especially when it comes to handling rich blacks. We also enjoyed gazing upon a matte finish rather than a glossy surface and we're told Dell has actually made some tweaks there to reduce any grainy results that may creep in. There's no word on pricing just yet, but the display is set to arrive during the fourth quarter of this year. A smattering of images from our brief eyes-on session await in the gallery.

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