Wednesday, September 26, 2012

Angry Birds sequel 'Bad Piggies' launches tomorrow, we go hands-on

Source: http://www.engadget.com/2012/09/26/bad-piggies-hands-on/

Angry Birds sequel 'Bad Piggies' launches today on iPad, we go handson

Finnish game studio Rovio went from relatively unknown to center stage with the Angry Birds franchise. And in record time, too -- the first Angry Birds landed on Apple's iOS App Store in December 2009, less than three years ago, and has since become an international sensation. The birds spawned a flock of sequels, branded tie-ins, and tons of merchandise. All this adds up to quite a bit of chicken scratch for Rovio, and also quite a bit of pressure to keep the money train rolling.

Today marks Rovio's first true sequel to the original Angry Birds, and it's focused on the other side of the farm: the pigs. Enter Bad Piggies. Unlike Angry Birds, Bad Piggies isn't about flinging anything towards a complicated structure in order to knock it down. Instead, it's about moving one very green, goofy sounding pig to various points on a map to collect items and reach a goal -- it's much more Cut the Rope than Angry Birds. The same physics-based game mechanics are at play in Bad Piggies that made both Cut the Rope and Angry Birds so popular, and they're just as fun in this time around. But how do you get said piggy to the goals? You build a contraption, of course.

Each level starts with a build section, allowing players to create all types of vehicles in order to transport the pig from point A to point B (while grabbing collectibles along the way). Only a small handful of build options are available, keeping Bad Piggies just as speedy of a game -- to pick up and play while commuting or while waiting at the dentis! t's offi ce -- as its wildly successful progenitor. It's hard to say if Bad Piggies will recapture the success that Rovio found with Angry Birds proper, but all the hallmarks are there: quick, fun gameplay, colorful characters, goofy sounds, and accessibility (we couldn't help but get all three stars on every level, but you don't have to in order to proceed, should it prove too difficult). Bad Piggies launches tomorrow morning for iOS devices, Mac, and Android.

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Angry Birds sequel 'Bad Piggies' launches tomorrow, we go hands-on originally appeared on Engadget on Wed, 26 Sep 2012 08:20:00 EDT. Please see our terms for use of feeds.

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JEDEC announces final DDR4 RAM specification

Source: http://www.engadget.com/2012/09/26/final-ddr4-specification/

JEDEC announces final DDR4 RAM specification

A couple of companies have been jumping the gun on DDR4 production, but the JEDEC Solid State Technology Association is finally bringing order to the industry by releasing its official standard for the next-gen DRAM. It calls for "higher performance, with improved reliability and reduced power" -- which we roughly take to mean: less gigs for better rigs. The DDR4 per-pin data rate standard is 1.6 gigatransfers per second (GT/s) at the minimum and 3.2 GT/s at the top-end, although this cap is expected to increase in future updates (given that DDR3 also surpassed its initial target). Speeds will begin at 2133MHz, a significant jump from your average DDR3 stick, and will also operate at lower power thanks to the Pseudo Open Drain Interface. Check out the PR below if you want to delve deeper into the specs, and if even that's not enough to sate you, head to the source link below to tackle the full documentation. Godspeed!

Continue reading JEDEC announces final DDR4 RAM specification

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JEDEC announces final DDR4 RAM specification originally appeared on Engadget on Wed, 26 Sep 2012 10:47:00 EDT. Please see our terms for use of feeds.

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Google adds mouse lock to stable Chrome 22 for 3D shooter mavens

Source: http://www.engadget.com/2012/09/26/google-adds-mouse-lock-to-stable-chrome-22-for-3d-shooter-mavens/

Google adds mouse lock to stable Chrome 22 for 3D shooter mavens

Google's fast-track approach to updating Chrome gives a different theme to each update: last time, it was all about visual acuity. For the just launched Chrome 22 stable version, the focus swings to gaming. Web apps can now lock in the mouse control for first-person shooters, simulations and other 3D content that needs the full attention of the pointer during play. Not keen on action games through the browser? There's still some fine-tuning in place for those who live on the cutting edge, including Windows 8 users and Retina MacBook Pro owners. The update may already be sitting on your computer if you're running Chrome; if not, you can get your gaming-friendly fix (and the security notes) through the source links.

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Google adds mouse lock to stable Chrome 22 for 3D shooter mavens originally appeared on Engadget on Wed, 26 Sep 2012 12:31:00 EDT. Please see our terms for ! use of f eeds.

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From the lab: Lumia 920 low-light shootout with Nokia 808, iPhone 5, HTC One X and Galaxy S III

Source: http://www.engadget.com/2012/09/26/lumia-920-low-light-shootout/

From the lab Lumia 920 lowlight shootout with Nokia 808, iPhone 5, HTC One X and Galaxy S III video

It looks like Nokia's controversial marketing move, which involved using pro DSLRs to "simulate" low-light shooting, was even less necessary that the smartphone maker may have thought. During our visit to the company's Tampere, Finland research and development complex, we were given access to a comprehensive testing suite, enabling us to shoot with a Lumia 920 prototype and a handful of competing products in a controlled lighting environment. Technicians dimmed the lights and let us snap a static scene with each handset at just 5 lux -- a level on par with what you may expect on a dimly lit city street in the middle of the night. The 920 took the cake, without question, but the iPhone didn't fare too poorly itself, snatching up nearly as much light as the Nokia device. The 808 PureView also performed quite well, but the HTC One X and Samsung Galaxy S III yielded unusable results.

It's one thing to snag proper exposure, though -- capturing sharp details with little noise and superior color balance is an entirely different beast, and the Lumia managed to do just that, as you'll see in our 100-percent-view shots further on. Later in the evening we hit the streets of Helsinki for a real-world shootout. The 920 did! present some issues with exaggerated shake and other rapid movements, but it offered up excellent results overall, even in scenes that were too dark for us to make out any details with our own eyes. Our nighttime shoot can be found in the gallery below, followed by plenty of comparison photos after the break.

Continue reading From the lab: Lumia 920 low-light shootout with Nokia 808, iPhone 5, HTC One X and Galaxy S III

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From the lab: Lumia 920 low-light shootout with! Nokia 8 08, iPhone 5, HTC One X and Galaxy S III originally appeared on Engadget on Wed, 26 Sep 2012 13:00:00 EDT. Please see our terms for use of feeds.

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Boost Mobile announces the LG Venice: a $220, 4.3-inch handset with Ice Cream Sandwich

Source: http://www.engadget.com/2012/09/26/boost-mobile-announces-the-lg-venice/

Boost Mobile announces the LG Venice a $220, 43inch handset with Ice Cream Sandwich

It's only been a few days since we saw those leaked shots of what was rumored to be Boost Mobile's own variant of that Optimus L7 -- and, well, today the LG handset sees its official debut on the prepaid carrier. The LG Venice, as it'll be more commonly known around these parts, boasts a 4.3-inch, WVGA screen alongside a 1GHz CPU, a 5-megapixel camera on the rear (VGA quality on the front) and a video mode capable of shooting up to 720p recordings -- of course, this is all running LG's UI 3.0 flavor of Ice Cream Sandwich. As we've become accustomed to, Boost Mobile is pricing its new Android handset at a decent price ($220), with the device expected to start hitting "exclusive" shelves on October 10th and other "select" retail shops later the same month.

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Boost Mobile announces the LG Venice: a $220, 4.3-inch handset with Ice Cream Sandwich originally appeared on Engadget on Wed, 26 Sep 2012 13:30:00 EDT. Please see our terms for use of feeds.

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Samsung SGH-T799 tablet turns up at the FCC wearing T-Mobile's 4G colors

Source: http://www.engadget.com/2012/09/26/samsung-sgh-t799-tablet-turns-up-at-the-fcc/

Samsung SGHT799 tablet turns up at the FCC wearing TMobile's 4G colors

If you liked the look of Samsung's Galaxy Tab 2 10.1 when we reviewed it back in May, but were holding out for a T-Mobile 4G variety, then your patience might soon be rewarded. A Tablet-shaped device from Samsung sporting the model number SGH-T779 has just popped up at the FCC. While that code name might not tell us much, the T-Mobile branding, and the 4G logo are a little easier to make sense of. There was another model, SGH-I497, that went through the FCC with the same ID -- which had a distinct AT&T / Galaxy Tab 2 10.1 flavor to it -- so betting fans might consider the odds of this being the same thing, but for another operator, as being reasonable. Those who prefer not to chance the hand of fate, likely only need wait a short while, however, for this to pop up on the network's store to find out.

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Samsung SGH-T799 tablet turns up at the FCC wearing T-Mobile's 4G colors originally appeared on Engadget on Wed, 26 Sep 2012 13:45:00 EDT. Please see our terms for use of feeds.

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iPhone 5 Review: Apple Has The Closest Thing To A Perfect Phone, Ever (AAPL)

Source: http://www.businessinsider.com/iphone-5-review-2012-9

white and black iphone 5

Apple's iPhone 5 fulfills the true potential of everything a smartphone should be able to do.

The iPhone no longer feels like a device with compromises.

In the past, the iPhone was great for everything but making phone calls. It is now good for making phone calls. It was a good camera, but struggled in low-light situations. It's now good in low-light situations. It was great for checking the web, but it took forever to get the web to connect on 3G. With LTE, that's not an issue.

After using the iPhone 5 for five days, I feel like it is pretty much a perfect smartphone. I upgraded to a Verizon iPhone 5 from an AT&T iPhone 4 and the difference is almost night and day.

Design

The iPhone 5 is slim, light, and solid. It looks good, but compared to the iPhone 4 design, it's somewhat pedestrian.

The iPhone 4 with its all glass back and silver band around the edge was a much more striking design. I would pull out the iPhone 4 and admire the design even after I had owned for more than two years.

The iPhone 5 looks great but I don't feel compelled to stare at it in awe of the design. It's almost like a really nicely designed remote control for a TV. It's all black and flat.

That said, I still think it looks better than any other smartphone on the market.

The Screen

The new four-inch screen on the phone is great. It makes the old iPhone's screen seem tiny and old.

Speed

It's the speed of the phone that makes it feel like the most significant upgrade to the iPhone yet.

When the iPhone 4 came out I couldn't come up with a particularly strong argument for why people should upgrade other than, it's new and it looks great.

The iPhone 5 is so much faster than the iPhone 4, it's mind-blowing. The speed of the iPhone 5, which is the fastest smartphone on the market, makes it worth the upgrade.

The web loads lightning-fast on LTE, the "4G" wireless network on Verizon, Sprint, and AT&T (where available). Apps like Tweetbot, Foursquare, and email load fast and pull in data as quickly as a desktop computer.

This is how an iPhone is supposed to work. You're not supposed to try to check-in on Foursquare only to see it spinning its wheels for a minute. You're supposed to get tweets instantly. You're supposed to have web pages load in a second.

Maps

turnbyturnApple's decision to kick out Google-based maps for a new maps app using a blend of data from TomTom and other companies has overshadowed the launch of the iPhone 5. While some people say they're having problems with the maps, I have only good things to say about the new maps app.

I think the new maps app looks much better. It moves more smoothly. The integration with Yelp is fantastic. Turn-by-turn directions work very well and look better than any turn-by-turn app I've ever seen.

I live in New York City, and! it seem s like the New York metro area has been thoroughly mapped out, so I could be an exception. Basically, you're going to have to use them and find out if they suck where you live. If they do, then use Google's web-based maps.

A lot of complaints about Apple's maps seem to center on its 3D maps. The 3D images don't look all that 3D in some cases. That's embarrassing, but it has close to zero impact on your ability to get around the world. 3D maps are a lot of fun to play with when exploring New York City, but I see no practical use for them. If they don't work, it's really not a big deal.

No public transit is a bit of a drag, but jumping from Apple maps to a transit app like Embark is pretty simple.

Siri

siri weatherSiri is not a great product. But I don't think it's a disaster. It just needs work.

My first experience with Siri was asking for the weather in New York City. I got the weather in New York, Texas.

I use my iPhone as an alarm. Every night I put in airplane mode so it's not buzzing and blerping in the night to wake me up. I told Siri, "Turn my phone to airplane mode." Siri said, "I can't do that." Siri should be able to do that.

It's not all bad. I've used Siri to send text messages while I'm on my bike, to set an alarm, to set reminders, to give me driving directions, and to tell me sports scores. It works 80% of the time. The other 20% of the time Siri just spins and spins and then craps out.

Phone Calls

If you're on AT&T and you can afford to switch to Verizon, do it. I've had no dropped calls, and the call clarity has been off-the-charts great. For the last four years I've struggled to hear people on my cell ph! one. I w as worried something was wrong with my ears. Now I hear people easily. It's better than a land line.

Camera

The camera is huge upgrade over the iPhone 4, but in normal lighting it's not much better than the iPhone 4S. In low light, the iPhone 5 demolishes the iPhone 4. It also beats the iPhone 4S.

Here are some comparisons between the iPhone 4 and iPhone 5 I took at dinner the other night.

iphonecamera

Here's one more comparison shot:

iphone comp

Battery

Battery life is about the same as the iPhone 4. It would be nice if Apple could figure out a way to make a big leap with battery life in the future.

iOS 6

Apple made some nice tweaks to iOS. I like the new look of the music app. The App Store looks great and updating apps is easier than ever. There's also Facebook integration, if that's your cup of tea. Aside from Maps, it doesn't feel like a huge upgrade, which is a good thing. The last thing Apple needs to do is add a bunch of features that are pointless.

Conclusion

The iPhone 5 is pretty much a perfect phone.

I've asked around the office for complaints from people with an iPhone 5 and the only thing they've come up with is the new cord. Yes, the new cord is annoying, but Apple had to make it smaller to fit everything into the phone. Plus, at some point in our lives, we had no iPhone charging cords. We're back at square one. It doesn't affect the actual phone's performance.

The number one reason this phone feels like a significant leap forward is the speed. Now that Apple's on LTE it feels like I'm using the iPhone as I've always wanted.

I'! m sure i n two years I'll think this thing is a hunk of crap. But for now I couldn't be happier with the phone.

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Nikon D600 Review: Images This Spectacular Have Never Been So Cheap [Video]

Source: http://gizmodo.com/5946258/nikon-d600-review-images-this-spectacular-have-never-come-so-cheap

Earlier this year, we fell in love with the Nikon D800. How could you not? It's a 36.6-megapixel hulk of a professional camera. But if you don't have $3000 lying around, too bad.

For a lot of serious photographers, the Nikon D600 sounds like an ideal compromise: the camera you can still afford with many of the professional specs you want.

Nikon D600 Review: Images This Spectacular Have Never Been So Cheap

Why It Matters

The Nikon D600 has a 24.3-megapixel, full-frame sensor and costs only $2100 for the body alone. Let's just come out and say it: That "only" is relative. This is a camera for people who are willing to shell out some dollar for photography. Still, this is the cheapest full-frame sensor camera Nikon has ever made, and amongst the cheapest you can buy in this class, period.

Until now, there has been a huge price gap between full-frame sensor professional cameras (like the $3000 D800) and the alternatives (like the $1200 D7000). For $2100, the the D600 (along with the forthcoming Canon 6D) splits the difference.

Full-frame sensors are the professional standard: Compared to the APS-C sensors found in most inexpensive DSLRs, a full-frame sensor is 2.3 times larger. Spreading the camera's roughly 24 million pixels over a larger area means larger photodiodes, which in turn do a better job capturing light—less distortion, and better performance in the dark. Suddenly, there's a middle ground for serious photographers whose budgets can't stretch all the way into pro prices.

Using It

Hardware

Nikon D600 Review: Images This Spectacular Have Never Been So Cheap

As a rule, pro cameras look the part: They're big, heavy and covered in customizable buttons. The D600, as you might expect, is smaller and lighter than the D800. It's shocking that dropping five ounces can make such a difference when you're carrying the camera for hours.

The drawback of course, is that you lose the D800's unparalleled operability. The D600's streamlined design has fewer buttons, and though you can customize everything, it's just not the same. You also lose the but incredible cup on the D800's viewfinder.

Image quality

Simply put, the D600 takes some of the highest quality photos we've ever seen—better in some cases than much more expensive cameras like the Canon EOS 5D Mark III, which at 22-megapixels is a nearly identical resolution camera. You can see what we're talking about in this quick comparison. Here are two full-resolution crops from both cameras, taken in broad daylight. Both photos are equivalently exposed at the same focal distance. We used the 24-85mm f/3.5 kit with the D600 and our trusty 24-105mm f/4 with the 5D. The D600 is sharper. (Download the image or view it on its own in your browser to see it at full size.)

Nikon D600 Review: Images This Spectacular Have Never Been So Cheap

As for ISO performance, here's a side-by-side of the D600 and the 5D at ISO 3200 and ISO 6400. This is the highest light sensitivity you generally want to use, and at this setting, the D600 images have less noise. (Download the image or view it on its own in your browser to see full size.)

Nikon D600 Review: Images This Spectacular Have Never Been So Cheap

Performance

Now, of course, these benchmarks don't really mean anything if they're not backed up with performance. From the start, the D600's 39-point autofocus system is no match for the super-customizable new 61-point system in the 5D. That said, the D600's system is adequate in most conditions. It fell short, especially in darker or low-contrast settings, but it doesn't take long to get the hang of it.

The camera's overall performance, though, is quite fast. The shutter fires instantly when you press the release. The D600's 5.5 fps continuous shooting speed is comparable to much more expensive full-frame sensor cameras. Still, photographers who like to shoot action might be disappointed that it's not faster.

Video


Nikon has been a step behind Canon on video for ages, and though it's made some strides recently, the D600 suffers from many of the same drawbacks as the D800. The video quality is sharp in broad daylight, but the quality falls apart in low light. Moire and rolling shutter distortions are evident. Inexplicably, you can't change the aperture of the lens in Live View mode.

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Excellent image quality in a lightweight low-priced package with all the essentials.

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If anything, we're just sad the D600 can't be a D800. We'd love more hardware buttons and more powerful autofocus, sure. It would be nice to have the video quality on par with what Canon offers these days. But considering the price, these drawbacks aren't the end of the world.

Nikon D600 Review: Images This Spectacular Have Never Been So Cheap

Should I Buy This?

This camera's so good, we'd even say that a lot of people who would otherwise shell out for the D800 or 5D Mark III might consider the D600 instead. It's really more than just a scaled-down professional camera for amateurs. This is a different tool altogether. It's a leaner, more efficient DSLR. And that's exactly what most people need.

The crazy DSLRs that war and wedding photographers have dragged into their respective fields of battle have been both a physical and financial encumbrance. Take, for example, the D800. Yes, its sensor has unbelievable resolution, but it comes with two problems. First, processing files that large is very time-consuming—we know many D800 shooters who end up dialing down their sharpness to make life easier. Second, really truly taking advantage of that kind of resolution requires an arsenal of extremely high quality lenses.

In a lot of ways, the D600 gives you the power basically everyone wants, but without going overboard. If you're a serious photographer considering it because the price sounds right, it's almost definitely the one you should buy. If you're interested in shooting video, hold off until December, when we'll have a chance to review the new, comparably priced, Canon 6D.


Nikon D600

• Price: $2100 (body only)/ $2800 w/ 24-85mm f/3.5 lens
• Sensor: 24.3-megapixel, full-frame (35.9 x 24mm)
• Max ISO: 6400 (Standard)/ 25600 (expanded)
• Max Image Size: 6,016 × 4,016 pixels
• Video: 1920 x 1080 30/25/24 and 1280 x 720 60/50/30/25
• Max Drive: 5.5 frames-per-second at full resolution
• Screen: 921,000-dot dot, 3.2-inch LCD
• Storage: Dual-SD card slots
• Weight: 26.8 ounces
• Gizrank: 4 stars

Video by Michael Hession. Additional photography by Nick Stango.

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MIT's real-time indoor mapping system uses Kinect, lasers to aid rescue workers

Source: http://www.engadget.com/2012/09/25/mit-realtime-indoor-mapping-kinect/

MIT's realtime indoor mapping system uses Kinect, lasers to aid rescue workers

We've seen the Kinect put to use to help you find your groceries, but the sensor's image processing capabilities have some more safety-minded applications as well. The fine minds at MIT combined the Kinect with a laser range finder and a laptop to create a real-time mapping rig for firefighters and other rescue workers. The prototype, called SLAM (for Simultaneous Localization and Mapping) received funding from the US Air Force and the Office of Naval Research, and it stands out among other indoor mapping systems for its focus on human (rather than robot) use and its ability to produce maps without the aid of any outside information, thanks to an on-board processor.

Continue reading MIT's real-time indoor mapping system uses Kinect, lasers to aid rescue workers

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MIT's real-time indoor mapping system uses Kinect, lasers to aid rescue workers originally appeared on Engadget on Tue, 25 Sep 2012 13:16:00 EDT. Please see our terms for use of feeds.

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California Governor Brown signs bill clearing use of driverless cars on public roads (video)

Source: http://www.engadget.com/2012/09/25/california-governor-brown-signs-bill-clearing-use-of-driverless-cars/

California Governor Brown signs bill clearing use of driverless cars on public roads video

Google just chalked up one of the more important victories for driverless cars. California Governor Jerry Brown has signed bill SB1298 into law, formalizing the legal permissions and safety standards needed to let automated vehicles cruise on state-owned roads. While the bill lets anyone move forward with their plans, it's clear from the ceremony that local technology darling Google is the primary impetus for the measure: Brown visited Google's Mountain View headquarters to put ink to paper, and Google co-founder Sergey Brin oversaw the signing with his Google Glass eyewear on full display. If you're dying to see driverless vehicles become mainstays of the Golden State, the official act making that possible is already available to watch after the break.

Continue reading California Governor Brown signs bill clearing use of driverless cars on public roads (video)

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California Governor Brown signs bill clearing use of driverless cars on public roads (video) orig inally appeared on Engadget on Tue, 25 Sep 2012 16:54:00 EDT. Please see our terms for use of feeds.

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MSI makes AMD-laden GX60 gaming laptop official with A10 heart, Radeon HD 7970M graphics

Source: http://www.engadget.com/2012/09/25/msi-makes-gx60-all-amd-gaming-laptop-official/

MSI launches GX60 allAMD gaming laptop with A10 processor, Radeon HD 7970M graphics

We can't say that there's a huge cross-section of buyers who want a gaming laptop but refuse to touch Intel components. Whatever the size, MSI likely has that group sewn up with the official unveiling of the GX60 following a stealth appearance at Computex. The 15.6-inch portable is built as showcase for AMD's latest mobile technology: it revolves around a 2.3GHz, quad-core A10-4600M processor using the Piledriver architecture as well as a Radeon HD 7970M to feed its 1080p screen at full speed. Thankfully, the PC is more than just a marketing vehicle and carries some of the gamer-tuned parts that we've seen in other MSI rigs, such as dual SSDs in a RAID stripe, a low-lag Killer networking chipset and a heavy-duty SteelSeries keyboard. Buying a GX60 may prove to be the real obstacle -- in keeping with most MSI introductions, there's no mention of a price or ship date, and none of the usual suspects have it in stock as of this writing.

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MSI makes AMD-laden GX60 gaming laptop official with A10 heart, Radeon HD 7970M graphics originally appeared on Engadget on Tue, 25 Sep 2012 23:26:00 EDT. Please see our terms for use of feeds.

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Google Street View gets its first underwater panoramic images, ready for desk-based scuba expeditions

Source: http://www.engadget.com/2012/09/26/google-street-view-underwater/

Google Street View gets its first underwater panoramic images, ready for desk-based scuba expeditions

After working on its sea legs for some time, Google Street View is ready to take users on virtual scuba expeditions through six living coral reefs with the first underwater panoramic images to hit the service. In partnership with The Catlin Seaview Survey, Mountain View created the on-rails snorkeling experiences using undersea pictures from Heron, Lady Elliot and Wilson Islands at the Great Barrier Reef, Molokini Crater and Hanauma Bay in Hawaii and the Apo Islands in the Philippines. Combined with views from Chichen Itza and Teotihuacan, the new underwater tours might make for a respectable, desk-based vacation. Interested in paddling through the briny depths? Head past the break for a short preview or hit the source links below to dive right in.

Continue reading Google Street View gets its first underwater panoramic images, ready for desk-based scuba expeditions

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Google Street View gets its first underwater panoramic images, ready for desk-based scuba expeditions originally appeared on Engadget on Wed, 26 Sep 2012 01:57:00 EDT. Please see our terms for use of feeds.

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Permanent quartz glass data storage announced by Hitachi, could hit market by 2015

Source: http://www.engadget.com/2012/09/26/hitachi-announces-permanent-quartz-storage/

Hitachi announces permanent Glass Storage

Sure, we can store huge quantities of bits in a tiny space, but how long will that data last? Current optical, magnetic and flash storage media have limited shelf lives, so Hitachi has announced a new way of locking up ones and zeros in quartz glass for hundreds of millions of years. The data can be etched with a laser in three layers on the crystals at a density slightly higher than a CD, then read out with an optical microscope, meaning that future generations could restore the info without needing a proprietary drive. The technology could come to market in three years, according to the research lab -- but would likely be targeted at companies first, who would need to send in their data to be encoded. Hitachi said the media withstood two hours of 3500 degree Fahrenheit temperatures in testing without data loss, meaning that archaeologists from the future may one day uncover your questionable taste.

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Permanent quartz glass data storage announced by Hitachi, could hit market by 2015 originally appeared on Engadget on Wed, 26 Sep 2012 06:34:00 EDT. Please see our terms for use of feeds.

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