Monday, October 04, 2010

5 Reasons We're Tingly About Google TV [Video]

Source: http://gizmodo.com/5655268/5-reasons-were-tingly-about-google-tv

5 Reasons We're Tingly About Google TVThe last time the web smashed into television, over a decade ago, it exploded like poorly made breast implants. So why are we so excited about Google TV?

One Word: Apps

A desktop interface doesn't work on a television. It's half the reason the web on TV bombed the last time around. But the industry seems to have learned its lesson: TV apps need a TV interface. Check out the apps on the Xbox 360. They're not a bad start. The same way it took thousands of developers to unlock the potential of the 3.5 inch screens inside our pockets, developers can turn the 50-inch displays in our living rooms into something else entirely. Being able to look at actual stock quotes on CNBC while Jim Cramer's head turns red and pops like a pimple, or tweeting about how crazy it is that Don Draper's secretary just said that thing about black people is just the beginning of what apps on a television can be. And Google TV's the first TV platform to make that a real possibility.

5 Reasons We're Tingly About Google TV

It Plays Real Nice With All Our Phones

AirPlay, AirPoop. Google TV doesn't have Apple TV's xenophobia—in addition to letting you control it with your Android phone, it has love for iOS devices as well. And it's got streaming powers on steroids, like Chrome to Phone plus Apple's AirPlay. You can "fling" websites, photos, songs and videos from your phone to your TV instantly. (Though I suspect Android phones will have the most phone-to-TV superpowers, for obvious reasons, thanks in part to things like integration with Google Music.) Like we've said before, touchscreen phones are basically the best remotes in the world, since they can display any kind of control scheme, and shift to the best one for the task—keyboard, media controls, whatever.

It's a Platform

Here's the thing about Apple TV or Roku or most of the other boxes out there: They're just one box, or a couple at most. Google TV, on the other hand, is a full-on platform. It's in Logitech boxes and Sony TVs to start. But it's going to be in lots of other boxes and TVs too. Which means there's a much bigger chance Google TV's going to be the first computer/web thing in the living room to have critical mass. (With the exception of gaming consoles, which aren't trying to do the same thing.) That's potentially a huge opportunity, which gives a lot more incentive for developers to work on apps and for media companies to bring their content to Google. And if you've watched the App Store for iOS devices grow, you know how these things snowball.

5 Reasons We're Tingly About Google TV

It Looks Polished (for a Google Product)

Anybody remember Android 1.0? Google Wave? The permafrost beta label on half the products Google rolls out? Google TV doesn't look like any of the half-assed initial efforts Google usually produces and quickly iterates into something better, jerking forward with a crazed momentum. Nope, it looks polished and slick and well thought-out, right now. And, it looks like all of that stuff is organized in a way that makes sense to anybody trained to use Google—pretty much anybody who'd buy a Google TV. I don't always know what channel or website Dexter is on, I just want to watch it, wherever it comes from. Google TV makes it so that doesn't matter.

And If Google can improve the service as fast as it made Android better, rapidly integrating lessons learned from the way people use the product? That would be a serious change of pace from the way the TV business usually works. I mean, hell, it takes a month to get the cable guy just to swing by your place to fix your box. Google could change everything on your box in half a second.

It's Got a Ton of Content Already

It's ready to compete with every other box out there, right off the bat. Netflix, Amazon Video. Specialized content from TBS, Cartoon Network, CNBC, HBO Go. Pandora, Twitter. The NBA. All it's missing are the major networks and ESPN, and by and large, they haven't been too friendly with the most of the other boxes either. But all that stuff could very well come in time (Hulu Plus is spreading almost as fast as Netflix), especially if Google TV establishes a monster-sized footprint in people's living rooms.

Google also gets the internet in a way that most of the other guys trying to get into your living room don't. Which means everything that's great about the cloud—seamlessly moving stuff from device to device to device, pulling your content from anywhere, it's gonna work better on Google TV than anybody else's box. Google's got no reason to keep you inside the box. Google wants you on the web.

Boxes next to our TV don't make us excited very often anymore. But Google TV is a lot more than a box.

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TDK flexes its transparent OLED muscles with CEATEC demonstrations

Source: http://www.engadget.com/2010/10/04/tdk-flexes-its-transparent-oled-muscles-with-ceatec-demonstratio/

Finally a bit of competition to pep up the transparent OLED market. Samsung and LG seem to have had this party all to themselves until now, but TDK is stepping in with a 2-inch passive matrix screen and a humble QVGA (320 x 240) resolution. Sure, those aren't groundbreaking specs, but a claimed 50 percent transmittance -- meaning that half of what's behind the screen can be seen through it -- beats its Korean competitors rather handily. Another prototype being shown off by the company is a 3.5-inch flexible OLED panel that redefines thinness with a slinky 0.3mm profile. It's made using a resin substrate and covers an unimpressive 256 x 54 pixels at the moment, but again, that's just how good things get started: with small steps of awesome. We'll keep an eye out for both of these as we prowl the halls of CEATEC 2010.

Continue reading TDK flexes its transparent OLED muscles with CEATEC demonstrations

TDK flexes its transparent OLED muscles with CEATEC demonstrations originally appeared on Engadget on Mon, 04 Oct 2010 08:39:00 EDT. Please see our terms for use of feeds.

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Apple loses, challenges patent verdict surrounding Cover Flow and Time Machine

Source: http://www.engadget.com/2010/10/04/apple-loses-challenges-patent-verdict-surrounding-cover-flow-an/

Remember that one random company who sued Apple back in March of 2008 for ripping off its display interface patents? Turns out it was filed in the Eastern District of Texas, a hotbed for patent trolls who know that they stand a better-than-average chance of winning simply because of where their issues are being taken up. Sure enough, Cupertino's stock of lawyers is today being forced to challenge a loss after a jury verdict led to Apple being ordered to pay "as much as $625.5 million to Mirror Worlds for infringing patents related to how documents are displayed digitally." Ouch. Naturally, Apple has asked U.S. District Judge Leonard Davis for an emergency stay, noting that there are issues on two of the three; furthermore, Apple has claimed that Mirror Worlds would be "triple dipping" if it were to collect $208.5 million on each patent. In related news, the Judge is also considering a separate Apple request (one filed prior to the verdict) to "rule the company doesn't infringe two of the patents" -- if granted, that would "strike the amount of damages attributed to those two patents." In other words, this whole ordeal is far from over. We can't say we're thrilled at the thought of following the play-by-play here, but this could definitely put a mild dent in Apple's monstrous $45.8 billion pile of cash and securities. Or as some would say, "a drop in the bucket."

Apple loses, challenges patent verdict surrounding Cover Flow and Time Machine originally appeared on Engadget on Mon, 04 Oct 2010 14:14:00 EDT. Please see our terms for use of feeds.

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Electric Bike Runs on Water and Magic Powder [Bikes]

Source: http://gizmodo.com/5654907/this-electric-bike-runs-on-water-and-magic-powder

Electric Bike Runs on Water and Magic PowderThe Signa bike runs on fuel cells. But instead of having to carry hydrogen next to your butt, it uses a new clever safe method: It runs on cells full of a sand-like powder. You just have to add water.

The powder is sodium silicide, an inert, safe substance that is not dangerous at all. When you add water to the cell, hydrogen gas is produced, which generates electricity. The cells are 1.5 pounds and they are hot-swappable, which means that you can plug another right in after you reach its maximum 30-mile run.

According to the company, they are working in making this cells more powerful, so they can be integrated in cars. [Wired]

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Zoom Q3HD Handy Video Recorder Shoots 1080p and Has Stereo Mics to Match [Video]

Source: http://gizmodo.com/5654906/zoom-q3hd-handy-video-recorder-shoots-1080p-video-and-has-stereo-mics-to-match

Zoom Q3HD Handy Video Recorder Shoots 1080p and Has Stereo Mics to MatchWhile pocket cams video quality has improved incrementally from "good enough" to really actually pretty damn good, audio quality has largely been ignored. The new Zoom Q3HD combines 1080p, 30fps video with stereo mics for the full pocket cam package.

Zoom is known for their audio recorders, and the Q3HD is a nicer-looking refresh of their Q3 pocket cam. It shoots 1080p video in 30fps or 720p in 30fps or 60fps, has an HDMI port, and runs on two AA batteries.

But what sets it apart are its built-in stereo condenser mics, capturing 24-bit/96kHz audio that can hold up even if you're at a concert hoisting the thing above a mosh pit. Audio meters let you check your levels while you're recording, and gain can be switched between high and low settings or left on auto. The Q3HD will be available this fall for $299. [Zoom]

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