Friday, March 12, 2010

HDI headquarters walkthrough: details galore on the new face of in-home 3D

Source: http://www.engadget.com/2010/03/12/hdi-headquarters-walkthrough-details-galore-on-the-new-face-of/

Call it an inexplicable fascination, or call it all-out geek lust over a screen with three digits in the "diagonal screen size" specification field -- either way, we had little choice but to shuttle over to HDI's nondescript Los Gatos, California headquarters in order to check out what even Steve Wozniak has been quoted as saying is the best 3D solution out there. While stationed on the west coast this week for GDC, we grabbed a camera and bolted down the 280 in order to get a sneak peek at the aforesaid firm, a tight-knit startup that currently has prototype displays in production and plans for far more. We've heard plenty through the grapevine, but we set out to get our questions answered directly, and possibly even provide some insight that has yet to be made available to the public thus far.

For those unaware, HDI's flagship product is a planned 103-inch 3D HDTV that uses a proprietary technology in order to showcase content in the third dimension (or 2D, if you'd like). We sat down with Chris Stuart (Director of Technology) and Edmund Sandberg (Chief Technology Officer) in order to get an overview of the tech, set the story straight in regard to pricing and availability, and dig in a little deeper on its plans for distribution and expansion. We also plopped down in front of the company's prototype 97-inch set and a 46-inch 3D LCD that has remained mostly a myth up until now, and we've certainly got plenty to share in terms of impressions. If you're eager to learn more (and take a behind-the-scenes look at a television R&D lab), give that 'Read More' link a gentle press.

Continue reading HDI headquarters walkthrough: details galore on the new face of in-home 3D

HDI headquarters walkthrough: details galore on the new face of in-home 3D originally appeared on Engadget on Fri, 12 Mar 2010 12:57:00 EST. Please see our terms for use of feeds.

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Wacom Cintiq 21UX hands-on

Source: http://www.engadget.com/2010/03/12/wacom-cintiq-21ux-hands-on/

It's almost too much to take in all at once. Sure, the $1,999 Cintiq 21UX pen display is priced out of reach for most of us mere mortals who "don't draw good," but the pure lustworthiness of this unit sure makes us try to forget that inconvenient fact. The expanded movability of Wacom's latest is commendable, the pen input is naturally great, the screen is beautiful, and even those new rear-mounted touchpads seem helpful. It would take someone much more familiar with professional draw-ist-ing to really speak to the more specific merits of the 21UX, but from a mere standpoint of inspiring irrational desire in our hearts, Wacom seems to have done a pretty good job this time out. Check out a video of the screen in action after the break.

Contin! ue readi ng Wacom Cintiq 21UX hands-on

Wacom Cintiq 21UX hands-on originally appeared on Engadget on Fri, 12 Mar 2010 14:12:00 EST. Please see our terms for use of feeds.

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It's A Bike Jim, But Not As We Know It [Concepts]

Source: http://gizmodo.com/5491739/its-a-bike-jim-but-not-as-we-know-it

Designed for 10 - 15 year olds (kids get all the fun, grumble grumble), this Big Eye Cruiser bike can be adapted whenever the teen has a growth spurt, with the frame stretching horizontally.

The frame, with the comfortable-looking seat, can be angled to suit the user's height, and even sex. It's a concept by Claudia Baer, Anna Wiesinger, and Marlene Klausner, but actually very practical—unlike a lot of other concepts we feature on here. [Yanko Design]

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Sony's ultra-compact concept shooter will come with an APS sensor, UI shows up on video

Source: http://www.engadget.com/2010/03/12/sonys-ultra-compact-concept-shooter-will-come-with-an-aps-senso/

Yesterday we brought you pictures of the touchscreen-loving user interface on Sony's genre-straddling camera concept, so what better way to improve on that than with video and a few specs? Beyond the break you shall find one of those excessively stylized promotional vids you know and love to hate, but tolerating the fluff with reward you with some nice hints about how the shooter is operated plus finally some word on what's inside. An Exmor APS HD CMOS sensor is touted, along with the accompanying capability to shoot 1080p AVCHD video. While we still find the design of these interchangeable lens cameras ridiculously appealing, there is one thing we have to complain about and that's the clunky naming scheme. Please Sony, give us something sexier to call it than an "ultra-compact camera concept" -- how about the Sony Beta, it comes after Alpha and is typically used to denote an unfinished product. You can have that one for free.

Continue reading Sony's ultra-compact concept shooter will come with an APS sensor, UI shows up on video

Sony's ultra-compact concept shooter will come with an APS sensor, UI shows up on video originally appeared on Engadget on Fri, 12 Mar 2010 07:25:00 EST. Please see our terms for use of feeds.

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Unreal Engine 3 adds extra dimension with NVIDIA 3D Vision

Source: http://www.engadget.com/2010/03/12/unreal-engine-3-adds-extra-dimension-with-nvidia-3d-vision/

Epic Games has announced that its wildly popular Unreal Engine 3 has now added NVIDIA's 3D Vision to its list of supported technologies. We've already come across Batman: Arkham Asylum being played with NVIDIA's signature shutter glasses so this isn't a huge surprise per se, but it does put a stamp of compatibility on the vast catalog of games -- both current and future -- built upon Epic's graphics engine. Those include Borderlands, Mass Effect 1 and 2, Bioshock 1 and 2, and that all-time classic 50 Cent: Blood on the Sand. The Unreal Development Kit -- a freeware version of the Engine for non-commercial uses -- is also being upgraded to make the addition of stereoscopic 3D effects "easier than ever," while other small improvements (covered by Gamespot) show that the Epic crew isn't standing still on its core product. Good news for all you mobile mavens wanting a taste of Unreality on your iPhones or Pres.

Unreal Engine 3 adds extra dimension with NVIDIA 3D Vision originally appeared on Engadget on Fri, 12 Mar 2010 08:17:00 EST. Please see our terms for use of feeds.

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