Sunday, July 13, 2008

Samsung's i8510 inspires 8 megapixels of awe

Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/334055094/

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Yeah, we know pixel count doesn't equal picture quality -- but like it or not, it looks like 8 megapixels are poised to become the new 5 megapixels in the upper echelon of the cameraphone world this year. Samsung's never a company to shy away from a challenge like that, and sure enough, details are emerging on a so-called i8510 smartphone that features S60 3rd Edition Feature Pack 2, 7.2Mbps HSDPA, FM radio, GPS, WiFi, and a whopping 16GB of internal storage -- not to mention a microSD slot that can take you up to 24GB. Oh, and there's the little matter of that camera, which features an dual LED flash and 120fps video capture at QVGA resolution. Add in DivX and DLNA certification, and we're kind of at a loss to figure out what's missing here. Boundless, unchecked hype, maybe? No word on a release date here just yet.

[Via mobil.cz]
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Fujitsu Siemens' netbook entry gets revealed

Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/334478778/

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It looks like Fujitsu Siemens have broken cover on the next member to get in on the netbook party. That's right -- the company is launching a cheap, micro-sized laptop in the coming months... just like everyone else. According to reports, the 8.9-inch device will clock in around €300 or €400 (about $470 to $630), and will likely sport some version of Windows (we're thinking XP, as is the case with the vast majority of these). The laptop will be part of the Amilo line, but little else is known about it at this point.

[Via Lilliputing]
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The ASUS Eee PC 1000 shows up for pre-order at Amazon

Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/334586605/

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If you've been tearing your hair out, pacing wildly around the room, and sweating bullets over the availability of the ASUS Eee PC 1000 (and we know you have), you'll be pleased to know that the grown-up sized version of the company's mini-laptop is now available for pre-order on Amazon. The site doesn't provide specific release dates for the systems (the $699.99, 40GB SSD equipped 1000, and the $649.99, 80GB HDD equipped 1000H), though we're figuring it can't be too long till these models hit shipping centers. In the meantime, we recommend going for long jogs.

Read - ASUS Eee PC 1000 40G
Read - ASUS Eee PC 1000H 80G

[Via I4UNews]
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Microsoft's Portable Transforming Arc Mouse Unfolds To a Beautiful Semicircle [Mice]

Source: http://feeds.feedburner.com/~r/gizmodo/full/~3/333459581/microsofts-portable-transforming-arc-mouse-unfolds-to-a-beautiful-semicircle

Microsoft's portable Arc Mouse folds down to half its size for travel. But that semicircle shape can't be as comfortable as it looks. Then again, who needs to point and click and work when you can flip and drool? It comes in red or black for $60 and will be out later this year. [MaxPC, thanks Norm]

Featuring a revolutionary new design shaped like a crescent moon, Arc folds closed to reduce in size by almost half, giving consumers the comfort of a full-sized mouse with the portability of a notebook mouse. Arc is all about the fashion edge, with a stylish micro transceiver that you can leave right in your computer and it's available in two colors – red or black. It's the perfect gift for the trendsetter on the list. MSRP: $59.95


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Zing Laser Brings Laser Cutting Goodness to the Average Guy [Laser Engraving]

Source: http://feeds.feedburner.com/~r/gizmodo/full/~3/333584103/zing-laser-brings-laser-cutting-goodness-to-the-average-guy

Fans of laser engraving can now prettify all their stuff with Epilog Laser's new Zing Laser, a machine that's roughly about the size of a bulky office scanner. The Zing Laser, one of the first fully functional low-cost laser etchers on the market, has 25 watts of cutting power and can engrave designs into wood, acrylic, plastic, leather, cork, glass, treated metals and more.

When hooked up to a personal computer, the Zing is recognized as a printer. Put whatever you want to etch on a 16 by 12 inch engraving area and then use Corel Draw to calibrate where the design will go before starting the cutting process. Get to customizing every Mac thing you own for $7,995.

Here's a video of an iPhone getting carved and the laser cutting through wood.

[Gearlog]


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NASA Wind Map Shows You Where The Greatest Gusts Blow [Wind Energy]

Source: http://feeds.feedburner.com/~r/gizmodo/full/~3/333820473/nasa-wind-map-shows-you-where-the-greatest-gusts-blow

In an effort to figure out the best areas to harvest wind energy, scientists from NASA's Earth Science Division have used several years of QuikSCAT satellite data to produce some pretty awesome looking wind power density maps. According to them, if the areas with high wind power—an average wind of greater than 30 knots (45 miles an hour)—were tapped, they could potentially supply 10 to 15 percent of the world's energy needs.

The maps are especially important as floating wind farms become more technologically possible. Ocean wind farms have less environmental impact than onshore wind farms and also tend to be more efficient, since winds are stronger over the water and there are no hills or mountains to block a heavy gust's path. Placed in the correct areas, the farms could harvest up to 500 to 800 watts of wind power per square meter.

One area with extremely high winds is located off the coast of Northern California near Cape Mendocino, where northernly zephyrs are deflected to create a local wind jet that blows year-round. Similarly, Tasmania in New Zealand and Tierra del Fuego in South America have the potential to utilize similar jets. [NASA via Treehugger]


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Microchip breakthrough could keep Moore's law intact (again)

Source: http://feeds.feedburner.com/~r/weblogsinc/engadget/~3/332792035/

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We're pretty certain we'll be hearing this same story each year, every year for the rest of eternity, but hey, not like we're kvetching over that or anything. Once again, we're hearing that mad scientists have developed a breakthrough that makes Mr. Moore look remarkably bright, as a new approach to chip making could carve features in silicon chips "that are many times smaller than the wavelength of the light used to make them." Reportedly, the new method "produces grids of parallel lines just 25-nanometers wide using light with a wavelength of 351-nanometers," although the grids aren't functional circuits just yet. If you're interested in more technobabble on the matter, head on down to the read link, but we'd recommend against if you're easily frightened by terms like "photolithographic" and "nanotechnology."
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Sans Digital offers up AccuNAS AN2L 2-bay NAS enclosure

Source: http://feeds.feedburner.com/~r/weblogsinc/engadget/~3/333573354/

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Sans Digital caught our eyes earlier this month with a simple, albeit remarkably nifty CF to SATA adapter, and now it's doing so again with a 2-bay NAS enclosure. The AccuNAS AN2L is a RAID 0/1 chassis that supports file sharing in Windows, OS X and Linux, and it also enables playback of files via a PS3 / Xbox 360 or any other UPnP / DLNA-certified device. You'll also find that this thing doubles triples as an iTunes music server and BitTorrent client, which makes it all the more tempting, does it not? No word on pricing at the moment, but if you're strangely uncomfortable with loading in your own HDDs, the outfit will be selling these with 500GB to 2TB pre-installed for an undisclosed premium.
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Sony teaser points to laptop refresh on Monday

Source: http://feeds.feedburner.com/~r/weblogsinc/engadget/~3/333656069/

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Sony Style is running a rather large teaser on its main page, featuring a quite distinctive power button and the blurb "Performance / Style / Mobility. Redefined." Hrm. We wonder what it could be?

[Thanks, Mathias S.]
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Tesla starts delivering Roadsters as production ramps up, hires hotshot engineering exec

Source: http://feeds.feedburner.com/~r/weblogsinc/engadget/~3/333802971/

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Move over, Elon Musk -- the Tesla owners club is about to get bigger. The upstart electric-car company announced the delivery of the first nine production Roadsters to customers in California earlier this week, with several more to follow at the rate of four per week, and the plan is to start building 100 a month by December, when that new transmission is ready. That's pretty ambitious, but Tesla's brought in some big guns to help make it happen -- the company just hired Mike Donoughe as EVP of Vehicle Engineering and Manufacturing. Donoughe is fresh off a 24-year stint at Chrysler, where he was most recently in charge of revamping all of the company's mid-size sedans. Word on the street is that Donoughe could have written his own ticket at any major carmaker, so it's interesting that he landed at Telsa, where he'll be working on the Model S as well as the Roadster. Oh, and there's a new Tesla store in Menlo Park, in case you were looking to blow a quick $100K in Silicon Valley -- aren't we all?
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Kodak intros the C913, M1073 IS and M1063 cheapcams

Source: http://feeds.feedburner.com/~r/weblogsinc/engadget/~3/333845128/

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We're not certain why Kodak is trickling out these middle-of-the-road digicams instead of announcing them all at once, but here we are. Joining the M1093 IS are the new M1073 IS (pictured) and M1063, while the C813 get a new friend in the C913. As you'd expect, almost nothing about these is all that spectacular: the $179 M1063 and M1073 IS are both 10 megapixel units with ISO1000 sensitivity and face detection, while the $120 C913 is a 9.2 megapixel unit with a 2.4-inch display and digital image stabilization. Expect to see these all in October, and check out the C913 after the break.

Read - M1073 IS
Read - M1063
Read - C913

Continue reading Kodak intros the C913, M1073 IS and M1063 cheapcams

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Thursday, July 10, 2008

Volkswagen Shows Us Cars From the Future [Ego]

Source: http://feeds.gawker.com/~r/gizmodo/full/~3/331050126/volkswagen-shows-us-cars-from-the-future

Volkswagen thinks they know what cars from 2028 will looks like (which is probably fair, since they can basically make the whole thing one big self-fulfilling prophecy). Still, it's exciting to see the designs. The one pictured here is Ego. It's a sporty two-seater without a front window (no, not because people in the future can see with their minds, but because it will be loaded with all sorts of cameras and sensors that are better than a window).

If you hop over to their site, you'll see how the display works to combine information from cameras, lasers, ultrasound and radar to warn you of upcoming problems on the road. The HUD is really not so dissimilar from modern day racing games.

Other touted features include intelligent navigation that borders on autopilot, but that's only if you're clever enough to get into a car with no door handles. For the full experience of 20 years in the future, head on over to the VW link (or, for the extremely patient, just wait 20 years). [VW via Yanko]


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V12 Design Delivering Dual Touchscreen Laptop Within Two Years [Laptops]

Source: http://feeds.gawker.com/~r/gizmodo/full/~3/331064533/v12-design-delivering-dual-touchscreen-laptop-within-two-years

It looks as though an Italian company named V12 Design might beat the OLPC's XO-2 laptop to the dual touchscreen punch with their dual LCD laptop called the Canova. According to Laptopmag, V12 developed its design four years ago and is currently working on a second generation version with a US manufacturer. The plan is to have the device on the market within 16 months.

An interview with Valerio Cometti, the founder and managing director of V12 Design, confirmed that the upcoming version would support multitouch input and that a microphone would be built into the design for voice commands. Unfortunately, the image pictured above is the first gen version and no images of the current Canova design have been released. However, if they are on target with their prediction, we could have one in our hands by 2010. [V12 Design via Laptop Mag]


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Hiperspace Is the World's Highest Resolution Display [HIPerSpace]

Source: http://feeds.gawker.com/~r/gizmodo/full/~3/331096784/hiperspace-is-the-worlds-highest-resolution-display

A few weeks ago we brought you news about the Hyperwall-2 which was developed by NASA and dubbed the "world's highest resolution visualization system." However, it appears that that title has already fallen to the Hiperspace, or the "Highly Interactive Parallelized Display Space project" developed by UC San Diego. According to the press release, the display features nearly 287 million pixels of screen resolution—surpassing Hyperwall-2's record by about 10%. It is also about 30% bigger than the original Hiperspace Wall developed in 2006 at 31.8 feet wide and 7.5 feet tall.

The expanded system features "70 high-resolution Dell 30" displays, arranged in 14 columns of five displays each. Each 'tile' has a resolution of 2,560 by 1,600 pixels—bringing the combined, visible resolution to 35,640 by 8,000 pixels, or more than 286.7 million pixels in all." To power this beast, the system utilizes 18 Dell XPS 710/720 computers with Intel quad-core CPUs and dual Nvidia FX5600 GPUs. All in all we are talking about 100 processor cores and 38 GPUs cranking out 20 teraflops of peak processing power and 10 terabytes of storage (which increases due to the on and off campus OptIPuter infrastructure). Now, that is a geek orgasm.

Hiperspace is already being used for a wide array of research applications including seismic activity models, climate-change predictions, the structure of the human brain. The full details are available in the press release below.

UCSD News Release

July 9, 2008

UC San Diego Unveils World's Highest-Resolution Scientific Display System

Calit2 Also Relea! ses New Version of CGLX Cluster Visualization Framework

As the size of complex scientific data sets grows exponentially, so does the need for scientists to explore the data visually and collaboratively in ultra-high resolution environments. To that end, the California Institute for Telecommunications and Information Technology (Calit2) has unveiled the highest-resolution display system for scientific visualization in the world at the University of California, San Diego.

The Highly Interactive Parallelized Display Space (HIPerSpace) features nearly 287 million pixels of screen resolution - more than one active pixel for every U.S. citizen, based on the 2000 Census.

The HIPerSpace is more than 10 percent bigger (in terms of pixels) than the second-largest display in the world, constructed recently at the NASA Ames Research Center. That 256-million-pixel system, known as the hyperwall-2, was developed by the NASA Advanced Supercomputing Division at Ames , with support from Colfax International.

The expanded display at Calit2 is 30 percent bigger than the first HIPerSpace wall at UCSD, built in 2006. That system was moved to a larger location in Atkinson Hall, the Calit2 building at UCSD, where it was expanded by 66 million pixels to take advantage of the new space. The system was used officially for the first time on June 16 to demonstrate applications for a delegation from the National Geographic Society.

"Amazingly it took our team less than a day to tear down the original wall, relocate and expand it," said Falko Kuester, principal investigator of the HIPerSpace system. "The higher resolution display takes us more than half-way to our ultimate goal of building a half-billion-pixel tiled display system to give researchers an unprecedented ability to look broadly at large data sets while also zooming in to the tiniest details."

Kuester is the Calit2 Professor of Visualization and Virtual Reality, and associate professor in the Jacobs School of Engineering's departments of ! Structur al Engineering as well as Computer Science and Engineering. He also leads the Graphics, Visualization and Virtual Reality Lab (GRAVITY), which is developing the HIPerSpace technology.

Calit2's expanded HIPerSpace is an ultra-scale visualization environment developed on a multi-tile paradigm. The system features 70 high-resolution Dell 30" displays, arranged in fourteen columns of five displays each. Each 'tile' has a resolution of 2,560 by 1,600 pixels - bringing the combined, visible resolution to 35,640 by 8,000 pixels, or more than 286.7 million pixels in all. "By using larger, high-resolution tiles, we also have minimized the amount of space taken up by the frames, or bezels, of each display," said Kuester. "Bezels will eventually disappear, but until then, we can reduce their distraction by keeping the highest possible ratio of screen area to each tile's bezel." Including the pixels hidden behind the bevels of each display, which give the "French door" appearance, the effective total image size is 348 million pixels.

At 31.8 feet wide and 7.5 feet tall (9.7m x 2.3m), the HIPerSpace is already being used by a wide range of research groups at UC San Diego, which want to be able to view their largest data sets while also drilling down to the smallest elements on the same screen. A team from the Center of Interdisciplinary Science for Art, Architecture and Archaeology (CISA3) went to Florence to laser-scan the main hall of the Palazzo Vecchio, and the center's researchers at Calit2 can now manipulate the computer model, depicting all 2.5 billion data points and explore the space in real time. Other scientists model the impact of seismic activity on structures, climate-change predictions, the structure of the human brain, to name a few such applications.

In order to run simulations and explore data interactively, the developers of the HIPerSpace have built into the environment a large computer and graphics processing cluster. The wall is powered by 18 Dell XPS 710/720 computers with ! Intel qu ad-core central processing units (CPUs) and dual nVIDIA FX5600 graphics processing units (GPUs). A head node and six streaming nodes complete the hardware pool for a total of 100 processor cores and 38 GPUs. Thus the HIPerSpace system offers roughly 20 teraflops of peak processing power and 10 terabytes of storage, but its access to computing and storage capacity increases dramatically because the wall is an integral part of the National Science Foundation-funded OptIPuter infrastructure on, and beyond, the UCSD campus, including the so-called "OptIPortal" tiled display systems (some with as few as four tiles) that are the primary end-point for scientists using the infrastructure.

"The HIPerSpace is the largest OptIPortal in the world," said Calit2 Director Larry Smarr, a pioneer of supercomputing applications and principal investigator on the OptIPuter project. "The wall is connected by high-performance optical networking to the remote OptIPortals worldwide, as well as all of the compute and storage resources in the OptIPuter infrastructure, creating the basis for an OptIPlanet Collaboratory."

"We have full access to the OptIPuter resources, which drastically increase the CPUs, GPUs and storage at our disposal," added Kuester. "Nodes are interconnected via a dedicated gigabit subnet and tied into the OptIPuter fabric with a 10 Gigabits-per-second [Gbps] uplink."

In addition to 10Gbps connectivity to resources at nine locations on the UCSD campus, including Calit2 and the San Diego Supercomputer Center (SDSC), the OptIPuter provides the HIPerSpace system with up to 2Gbps in dedicated fiber connectivity with its precursor HIPerWall at Calit2 on the UC Irvine campus (and its roughly 205 million pixels). As a result, scientists can gather simultaneously in front of the walls in San Diego and Irvine and explore, analyze and collaborate in unison while viewing real-time, rendered graphics of large data sets, video streams and telepresence videoconferencing across nearly half a billion pix! els.

HIPerSpace is serving as a visual analytics research space with applications in Earth systems science, chemistry, astrophysics, medicine, forensics, art and archaeology, while enabling fundamental work in computer graphics, visualization, networking, data compression, streaming and human-computer interaction.

In particular, HIPerSpace is a research testbed for visualization frameworks needed for massive resolution digital wallpaper displays of the near future that will leverage bezel-free tiles and provide uninterrupted visual content.

Release of CGLX Version 1.2.1

The most notable of these frameworks is the Cross-Platform Cluster Graphics Library (CGLX), which introduces a new approach to high-performance hardware accelerated visualization on ultra-high-resolution display systems. It provides a cluster management framework, a development API as well as a selected set of cluster-ready applications. Coinciding with the launch of the expanded HIPerSpace system, Calit2 today announced the official release of CGLX version 1.2.1, available for downloading at http://vis.ucsd.edu/~cglx . "There is no reason why you need to start from scratch every time you want to program an application for a visualization cluster," said CGLX developer Kai-Uwe Doerr, project scientist in Kuester's lab. "CGLX was developed to enable everybody to write real-time graphics applications for visualization clusters. The framework takes care of networking, event handling, access to hardware-accelerated rendering, and some other things. Users can focus on writing their applications as if they were writing them for a single desktop."

With the emergence of OptIPortal technology, ultra-high resolution multi-tile display environments are no longer limited to a few select research facilities with highly specialized research teams supporting them. As a result, an intuitive yet powerful development framework is needed that supports fundamental research while enabling experts as well as novice users to utilize th! ese syst ems. From a high-level view, CGLX creates a distributed, parallel graphics context and manages its state and events transparently - allowing the user to focus on content and context rather than how render nodes and displays are combined to show the final visual. CGLX enables OpenGL programs, developed for a single workstation, to be executed on a large-scale tiled visualization grid with minimal or no changes to the original code. The distributed nature of the framework supports and encourages the development of programs to generate visual analytics infrastructures, which enable researchers to collaboratively view, interrogate, correlate and manipulate data in real time with visual resolutions well beyond a single workstation. Key features of the framework include:

- Cross-platform, hardware-accelerated rendering (UNIX and Mac OSX support);

- Synchronized, multilayer OpenGL context support;

- Distributed event management; and

- Scalable multi-display support.

Applications using CGLX include a real-time viewer for gigapixel images and image collections, video playback, video streaming, and visualization of multi-dimensional models. The CGLX framework is already used by nearly all 90 megapixel-plus OptIPortals worldwide, and it is available for Linux (Fedora, RedHat, Suse), Rocks Cluster Systems (bundled in the hiperroll), and Mac OSX (leopard, tiger for ppc and Intel). CGLX is so flexible that it can even be scaled down to run on a commodity laptop. "With CGLX," explained Falko Kuester, "researchers can finally focus on solving demanding visualization and data analysis challenges on next-generation visual analytics cyberinfrastructure."

More than 800,000 frames from the Spitzer Space Telescope were stitched together to make this portrait of dust and stars radiating in the inner Milky Way. An application developed for the HIPerSpace wall allows Calit2 to display this and other large data sets locally while connecting to remote storage clusters.

Two researche! rs in Ku ester's lab - Kevin Ponto and So Yamaoka - are developing visual analytics techniques to display gigapixel imagery at interactive (real-time) speeds on ultra-high resolution displays, notably the HIPerSpace wall. In a forthcoming publication, Ponto and Yamaoka demonstrate an application they developed on top of CGLX for use on the HIPerSpace wall. It uses OptIPuter networking to connect to remote storage clusters hosting target data sets, including the Spitzer Space Telescope Survey (for which each image of the inner Milky Way is 24,752 by 13,520 pixels), and NASA's Blue Marble visualizations of the Earth at monthly intervals (86.4 million x 43.2 million pixels).

"These ultra-scale visualization techniques load data adaptively and progressively from network attached storage, requiring only a small local memory footprint on each display node, while avoiding data replication," explained graduate-student Ponto. "All data is effectively loaded on demand in accordance with the locally available display resources." Added fellow Computer Science and Engineering Ph.D. student Yamaoka: "A render node driving a single four-megapixel display, for example, will only fetch the data needed to fill that display at any given point in time. If the viewing position is updated, the needed data is again fetched, on demand."


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Armchair UAV Pilots Striking Afghanistan in Las Vegas, Taco Bell Fueled Comfort [UAVs]

Source: http://feeds.gawker.com/~r/gizmodo/full/~3/331194810/armchair-uav-pilots-striking-afghanistan-in-las-vegas-taco-bell-fueled-comfort

We all know about how the military is utilizing UAV's in an ever increasing amount of missions. And why not? Unmanned aircraft represent a safer and more cost efficient approach to aerial combat. However, we rarely get to see what it is like on the other side of these aircraft—to see the job through the eyes of a UAV pilot. Apparently, it's much like any other job—except you get to kill things in Afghanistan from the air-conditioned Creech Air Force Base in Nevada.

In an interview with CNN, Captain Matt Dean noted that "Seeing bad guys on the screen and watching them possibly get dispatched, and then going down to the Taco Bell for lunch, it's kind of surreal." In fact, their entire workday is fairly normal with shifts that rotate around the clock to prevent fatigue. Seems pretty cushy...if blowing terrorists up doesn't make you lose your appetite for the cheesy gordita crunch, that is. [CNN]


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