Friday, September 12, 2008

Panasonic's Lumix G1: world's first micro Four Thirds camera

Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/390418595/

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Here you have it, the world's first micro Four Thirds camera, the Lumix DMC-G1. Panasonic calls it the "world's smallest and lightest digital interchangeable lens camera," a fancy of way of saying it's not a traditional DSLR nor is it a regular point and shoot -- it's something in between. Remember, the micro four-thirds format ditches the internal mirror and prism while maintaining a DSLR-sized sensor -- in this case, we're looking at a new flip-out, 3-inch, high resolution (1.44 million pixels!) Live viewfinder and a 12.1 megapixel Live MOS Sensor. That allows this cam to weigh in at 385-grams (0.85-pounds) and just 20-mm thick. Rounding out the specs are optical image stabilization (MEGA OIS), intelligent ISO, AF tracking, face detection, HDMI output, and intelligent scene selector with Venus Engine HD image processing and a Supersonic Wave Filter dust reduction system under the hood. Pricing will be announced in October. The cats over at dpreview have a preview model in house if you want a detailed first-look. Trust us, you should.

Update: In Japan, the G1 will go on sale on October 31st. The body alone is expected to cost ¥80,000 (about $750 tax inclusive) on up to ¥120,000 (about $1,200 tax inclusive) with bundled LUMIX G Vario 45-200mm F4-5.6 MEGA OIS lens.

[Via Digital Camera resource page and 1001noisycameras and Impress]

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Marrying Advertising and Product Design

Profile: Jennifer Parke

Art director falls for product design

source: http://www.adweek.com/aw/content_display/creative/features/e3id9a975e26c8545c592a59b5827b3db8e

Sept 8, 2008

-By Eleftheria Papris


adweek/photos/stylus/38230-JenniferParkL.jpg

Jennifer Park

As an agency art director and creative director, Jennifer Parke was always frustrated at being involved only in the final steps of a product launch. When she got to work on a project for industrial design shop Boombang in Los Angeles, she saw the true potential for marrying advertising and product design earlier on. 

Hired to work on Church & Dwight, Parke, 35, says she was inspired to see how much the advertising influenced the product design, and vice versa. "The ads were changing the product, and the product was changing the ads in such a healthy, harmonious way that I went, 'This is it,' " says Parke, who joined Boombang as executive creative director in February. "We could be building the whole package and handing it over to the companies once it's a healthy, living child." 

The daughter of an art director, Parke earned her first freelance paycheck, for $50, at age 10 for coloring in storyboards. "I was the little brat running around doing stuff in the office," Parke says of the summers in New York tagging along to work with her father, the late Frank Parke, at the time an art director with Cliff Freeman at Dancer Fitzgerald Sample. "I saw all these people wearing jeans and T-shirts at work. They were all laughing and having fun." 

At first, Parke pursued a career in graphic design, joining a studio in Chicago after high school, where she learned pre-computer craft skills like blowing up type and keylining. After attending the Miami Ad School as one of its first handful of students, Parke and her older sister Heather, a copywriter, put a book together and landed their first agency jobs at BBDO in New York, working under Donna Weinheim on Pepsi. Within a year, they won a bronze Lion at Cannes for their "Soap on a Rope" spot, about a man's fantasy of being Claudia Schiffer's soap in the shower. "It seems so old-school now, but it was very funny at the time," says Parke. 

While her sister stayed at BBDO, Parke spent the next decade freelancing in L.A. for agencies like Chiat/Day and BBDO West, in San Francisco for Hal Riney & Partners and Kirshenbaum Bond + Partners, and in New York for Cameron Berlin & Partners and Ogilvy & Mather. In 2001, she started her own business during her off-hours. An avid iced-tea drinker, the Pittsburgh native was tired of the crunchy sugar crystals in her tea, so she developed Sugarshots, a liquid sugar-cane product now sold at retailers like Williams-Sonoma. "That started my love for ventures," she says. 

In 2007, after working at Deutsch in L.A. for two years as co-cd on Old Navy and Helio, Parke started her own agency, RoyFrank. A few months later, she met Boombang CEO Tylor Garland, who needed help on a new line of sexual healthcare products for Church & Dwight's Trojan brand."It was pretty clear that the success of the product was going to be tied to the communications and the advertising," says Garland. RoyFrank merged with Boombang eight months ago, and Parke helped add advertising to the 5-year-old company's offerings. "All the frustration I had from the agency side with the product was the reverse for Tylor from the marketing side," says Parke. 

Boombang, with 25 staffers, has designed more than 200 products, including grooming aids for Newell Rubbermaid's Ace brand, electronics for Disney, a sunscreen for K2, and its own creations, like a mesh bicycle seat, SaddleCo, and a line of eco-friendly pet products, Kingdom for All. The company, which recently picked up an identity assignment for Live Earth, often becomes an equity partner with clients. "We're not just fee for service, we also do product equity, like licensing and royalty, or business equity in form of stock or supply agreements. Or we blend them all," Parke says. 

Working with product designers and engineers, Parke says, can produce powerful results. "It's almost like back in the old days when art directors and copywriters first started working together," she says. "When they started to do that, advertising changed in general. I feel the same way about product designers and advertising people. Once they are in the same room, they are bouncing ideas back and forth, and you get healthier, more amazing stuff."

BIOGRAPHY:

Education: Miami Ad School
Career: Landed her first agency job at BBDO New York working on Pepsi under Donna Weinheim after winning a student Andy Award. Won a bronze Lion at Cannes for a Pepsi spot "Soap on a Rope." Freelanced for agencies BBDO West, Chiat/Day, Colby Effler, Hal Riney & Partners, Kirshenbaum Bond + Partners, Cameron Berlin & Partners and Ogilvy in New York, Los Angeles and San Francisco. Joined Deutsch/LA in 2005, where she was co-creative director on Helio and Old Navy. She launched RoyFrank in 2006 and merged her agency with Boombang in 2007.
After Work: Parke lives in Venice, Calif., where she can often be found surfing, kiteboarding or cooking with her husband, Tommy Masztak. Teaches advertising at the Art Center College of Design. 

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Sponsored Video: Michael Langmayer On 3ds Max's Multithreading

Source: http://www.gamasutra.com/visualcomputing/blog/2008/09/sponsored_video_michael_langma.php

In this video, Autodesk 3D application specialist Michael Langmayer gives a demonstration of 3DS Max and how it takes advantage of multi-core computing. 3ds Max integrates the Mental Ray rendering engine and uses distributed processing, including over a network.

"Metal Ray allows you to take advantage of multiple processors -- not only processors in this machine, but processors in the network," he says. "We have something called distributed bucket rendering. If I switch this one on, and the network here is connected to other machines, I could basically connect to four other machines having dual-core processors intalled, and I could then render with the power of four machines."

He then demonstrates the rendering process: "At the bottom you can see we're getting all those different buckets. Each bucket is actually representing one core of this machine I'm running here. It's helping the artists or the creator of any office or design-related building to render a lot quicker. ...We can utilize this in the games market for texture baking, for example. ...We're really harnessing the power of those multi-threaded machines."

Langmayer also demonstrates the 3D sculpting tool Mudbox.

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Thursday, September 11, 2008

FoilJet MR1 Hydrofoil Jet Ski: Like Riding a Motorcycle on Water [Concept]

Source: http://feeds.gawker.com/~r/gizmodo/full/~3/389775952/foiljet-mr1-hydrofoil-jet-ski-like-riding-a-motorcycle-on-water

I'm sure that this isn't the first time someone has thought of putting a hydrofoil on a jet ski, but the FoilJet MR 1 concept from Matt De Bellefeuille certainly offers up an intriguing design. The foil itself can be raised or lowered by the rider to accelerate or handle shallow water—but that is where the plausibility of this concept comes to a screeching halt. According to the design page, the $15,000 FoilJet runs on a 20 hp 48 Volt electric engine that can run for three hours after a 10 minute charge. It's a good idea as a whole, but I think it may be getting a little ahead of itself in terms of eco-friendliness. [Debelle via Ecofriend via Likecool]


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Windows 7 Beta 1 Coming in December (Probably) [Windows 7]

Source: http://feeds.gawker.com/~r/gizmodo/full/~3/389859892/windows-7-beta-1-coming-in-december-probably

While we're going to get the first glimpse of the geek bits under Windows 7's multitouchable hood in October, it looks like we won't get hands on with the first beta until December. Some select special people already have super early builds, but Microsoft queen bee Mary Jo Foley says that Beta 1 won't see the light of snowy day until at least the week before Christmas, according to people in the know.

On the upside, it looks like the hold-up is to deliver a mostly feature complete beta, so we'll have a pretty good idea of what Windows 7 will taste like. Especially if that means they're planning on delivering the final in late 2009, as Bill mentioned at All Things D, since that's not an especially long beta period. Hopefully they'll still make that 15-second boot time. [ZD Net]


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