Wednesday, December 02, 2009

The Human's Guide to Running Google Chrome OS [Chrome Os]

Source: http://feeds.gawker.com/~r/lifehacker/full/~3/BXqAlCjQgm4/the-humans-guide-to-running-google-chrome-os

Two weeks ago Google released the source code of their upcoming Chrome OS operating system, and thanks to some fast and hard-working developers, you don't have to be a coder to try it out.

While Google's official word is that you have to build Chromium OS from source to try it out on your computer, several developers have released installable builds that save you the trouble. Let's take a look at how to take Chromium OS out for a spin without typing make or build.

Setting Expectations: Meet Your New Bicycle

Before you get started, you should know that Chrome OS (or in this early development stage, Chromium OS) is an operating system that essentially consists ONLY of a browser. You can't install applications or twiddle with settings—Chromium OS feels like it's just Google Chrome with no layer between it and your computer. It's a neat idea, but kind of disappointing for software geeks who like lots of settings. It acts just like a regular old browser with not too many innovations, except that it's lightning fast. For more on Chrome OS's backstory, see our first glimpse at Google Chrome OS.

Mac-lover John Gruber predicts that Chrome OS will be the operating system on your secondary computer; he says that Google's betting that instead of two cars, you just need a car and a bicycle. Meet what might someday become your new bicycle.

Testing Method 1: Run Chromium OS as a Virtual Machine

The easiest, surefire way to try out Chromium OS without even rebooting your computer is running it as a virtual machine. If you've got a Mac! or an incompatible PC and you just want to see what Chromium looks like without having to restart or worry whether or not your internet connection or keyboard will work, this is the way to go.

What you'll need: First you'll need software that can run virtual machine images; I'd recommend you go with the free, cross-platform VirtualBox. Secondly, you'll need to download the prefab Chromium OS virtual disk image. For the price of a free site registration, you can download a working virtual machine from gdgt.com.

How to boot it: If you've used VirtualBox before, firing up Chromium OS in it isn't much different than any other operating system. When you create the new image, set the OS Type to Linux/Ubuntu as shown.

Then, use the vmdk file you downloaded from gdgt as the virtual boot disk.

For a detailed step-by-step screenshot tour, check out The How-To Geek's guide on how to run Chrome OS in VirtualBox.

The disadvantage of this method is that Chromium OS won't be as fast as the operating system is designed to be, because it's running in a virtual machine—in other words, you won't get to see Chrome OS's amazing boot time or snappy respo! nsivenes s. The advantage of this method, however, is that your internet connection, keyboard, and mouse will work whether or not they're on Google's list of approved hardware.

Testing Method 2: Boot Chromium OS from a USB Drive

A virtual machine is just that—virtual—and you want to see the real thing. You can run Chromium OS natively on your computer from a USB stick if you've got the right hardware.

What you'll need: To boot Chromium OS natively, you'll need a netbook or laptop known to work with Chromium OS (note: that list isn't exactly complete, so your mileage may vary if you try gear that's not listed), a 1 gigabyte USB drive, and the bootable USB image. Download the "Diet" Chromium OS for a 1 gigabyte USB drive here. (Thanks to Hexxeh for offering these!)

Note that the USB stick method does NOT work on Macs. (See below.) Also, a Chromium live CD is not available because it needs to write to the disk; therefore, a writable USB stick is the way to go.

How to boot it: The USB build developer Hexxeh describes how to prepare your USB drive for booting on Windows:

Download Image Writer for Windows and extract the program. Launch the program, and select the image (chromiumos.img) and your USB drive letter from the drop down box. Click "Write". The install image will then ! be copie d to the drive. Once it's done, close the program and you can then boot from the USB drive.

Mac users can prepare the USB drive as well, but remember, Macs cannot boot into Chromium OS from the USB drive. Linux users, here's how you can install the image to the USB drive.

Now that your USB drive is bootable, shut down your computer, insert the drive, and start your computer. As it's booting, hit the boot menu key and set your computer to boot from the USB drive. (The boot menu key and method for setting the boot drive to the USB stick varies from computer to computer; check your user manual or Google your model to see how to do it.)

When your computer starts up for the first time, if you're using Hexxeh's build, the username and password are both facepunch. Normally these login details will be your Google account username and password, but if your machine is not yet connected to the internet, facepunch it is. If all goes well, your keyboard, mouse, and wireless or Ethernet adapter will work with Chromium OS and you'll be in the cloud in seconds. If not, check this hardware compatibility list for more info about what might or might not work with your computer.

For an alternative to Hexxeh's USB build, check out the handy torrent with instructions from MakeUseOf.com. (Note that the default login username and password is different than Hexxeh's build in the MakeUseOf.com build.)

If you've got an ASUS Eee PC and you've already downloaded the virtual image in the first method, you can turn that into a bootable USB stick as well. Here's how to ! create a USB stick from the virtual image and boot up your Eee from it.

If you're already running Ubuntu Linux (Karmic Koala) on your laptop and you can't get Chromium OS to work with your Wi-Fi card, Linux user Lee Briggs explains how you can patch the USB build with your current drivers.

The main advantage to testing Chromium OS using a bootable drive is you'll get the native experience with the speed and responsiveness of a real computer. The disadvantage is that your current hardware might not work with Chromium OS.


What's your favorite method for test-driving Chromium OS? Was it worth the time? Are you using it regularly? Let us know what you think in the comments.

Gina Trapani, Lifehacker's founding editor, looks forward to Chrome OS's official release. Her weekly feature, Smarterware, appears every Wednesday on Lifehacker. Subscribe to the Smarterware tag feed to get new installments in your newsreader.




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The Human's Guide to Running Google Chrome OS [Chrome Os]

Source: http://feeds.gawker.com/~r/lifehacker/full/~3/BXqAlCjQgm4/the-humans-guide-to-running-google-chrome-os

Two weeks ago Google released the source code of their upcoming Chrome OS operating system, and thanks to some fast and hard-working developers, you don't have to be a coder to try it out.

While Google's official word is that you have to build Chromium OS from source to try it out on your computer, several developers have released installable builds that save you the trouble. Let's take a look at how to take Chromium OS out for a spin without typing make or build.

Setting Expectations: Meet Your New Bicycle

Before you get started, you should know that Chrome OS (or in this early development stage, Chromium OS) is an operating system that essentially consists ONLY of a browser. You can't install applications or twiddle with settings—Chromium OS feels like it's just Google Chrome with no layer between it and your computer. It's a neat idea, but kind of disappointing for software geeks who like lots of settings. It acts just like a regular old browser with not too many innovations, except that it's lightning fast. For more on Chrome OS's backstory, see our first glimpse at Google Chrome OS.

Mac-lover John Gruber predicts that Chrome OS will be the operating system on your secondary computer; he says that Google's betting that instead of two cars, you just need a car and a bicycle. Meet what might someday become your new bicycle.

Testing Method 1: Run Chromium OS as a Virtual Machine

The easiest, surefire way to try out Chromium OS without even rebooting your computer is running it as a virtual machine. If you've got a Mac! or an incompatible PC and you just want to see what Chromium looks like without having to restart or worry whether or not your internet connection or keyboard will work, this is the way to go.

What you'll need: First you'll need software that can run virtual machine images; I'd recommend you go with the free, cross-platform VirtualBox. Secondly, you'll need to download the prefab Chromium OS virtual disk image. For the price of a free site registration, you can download a working virtual machine from gdgt.com.

How to boot it: If you've used VirtualBox before, firing up Chromium OS in it isn't much different than any other operating system. When you create the new image, set the OS Type to Linux/Ubuntu as shown.

Then, use the vmdk file you downloaded from gdgt as the virtual boot disk.

For a detailed step-by-step screenshot tour, check out The How-To Geek's guide on how to run Chrome OS in VirtualBox.

The disadvantage of this method is that Chromium OS won't be as fast as the operating system is designed to be, because it's running in a virtual machine—in other words, you won't get to see Chrome OS's amazing boot time or snappy respo! nsivenes s. The advantage of this method, however, is that your internet connection, keyboard, and mouse will work whether or not they're on Google's list of approved hardware.

Testing Method 2: Boot Chromium OS from a USB Drive

A virtual machine is just that—virtual—and you want to see the real thing. You can run Chromium OS natively on your computer from a USB stick if you've got the right hardware.

What you'll need: To boot Chromium OS natively, you'll need a netbook or laptop known to work with Chromium OS (note: that list isn't exactly complete, so your mileage may vary if you try gear that's not listed), a 1 gigabyte USB drive, and the bootable USB image. Download the "Diet" Chromium OS for a 1 gigabyte USB drive here. (Thanks to Hexxeh for offering these!)

Note that the USB stick method does NOT work on Macs. (See below.) Also, a Chromium live CD is not available because it needs to write to the disk; therefore, a writable USB stick is the way to go.

How to boot it: The USB build developer Hexxeh describes how to prepare your USB drive for booting on Windows:

Download Image Writer for Windows and extract the program. Launch the program, and select the image (chromiumos.img) and your USB drive letter from the drop down box. Click "Write". The install image will then ! be copie d to the drive. Once it's done, close the program and you can then boot from the USB drive.

Mac users can prepare the USB drive as well, but remember, Macs cannot boot into Chromium OS from the USB drive. Linux users, here's how you can install the image to the USB drive.

Now that your USB drive is bootable, shut down your computer, insert the drive, and start your computer. As it's booting, hit the boot menu key and set your computer to boot from the USB drive. (The boot menu key and method for setting the boot drive to the USB stick varies from computer to computer; check your user manual or Google your model to see how to do it.)

When your computer starts up for the first time, if you're using Hexxeh's build, the username and password are both facepunch. Normally these login details will be your Google account username and password, but if your machine is not yet connected to the internet, facepunch it is. If all goes well, your keyboard, mouse, and wireless or Ethernet adapter will work with Chromium OS and you'll be in the cloud in seconds. If not, check this hardware compatibility list for more info about what might or might not work with your computer.

For an alternative to Hexxeh's USB build, check out the handy torrent with instructions from MakeUseOf.com. (Note that the default login username and password is different than Hexxeh's build in the MakeUseOf.com build.)

If you've got an ASUS Eee PC and you've already downloaded the virtual image in the first method, you can turn that into a bootable USB stick as well. Here's how to ! create a USB stick from the virtual image and boot up your Eee from it.

If you're already running Ubuntu Linux (Karmic Koala) on your laptop and you can't get Chromium OS to work with your Wi-Fi card, Linux user Lee Briggs explains how you can patch the USB build with your current drivers.

The main advantage to testing Chromium OS using a bootable drive is you'll get the native experience with the speed and responsiveness of a real computer. The disadvantage is that your current hardware might not work with Chromium OS.


What's your favorite method for test-driving Chromium OS? Was it worth the time? Are you using it regularly? Let us know what you think in the comments.

Gina Trapani, Lifehacker's founding editor, looks forward to Chrome OS's official release. Her weekly feature, Smarterware, appears every Wednesday on Lifehacker. Subscribe to the Smarterware tag feed to get new installments in your newsreader.




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Wolfram Alpha Teaches You Math, One Step at a Time [Learning]

Source: http://feeds.gawker.com/~r/lifehacker/full/~3/0w1LIuUfPEk/wolfram-alpha-teaches-you-math-one-step-at-a-time

Wolfram Alpha may be a data geek's dream, but if you're not all that interested in its more obscure uses, here's one thing we could all use a little help with: step-by-step math calculations.

Just enter in the equation you want solved (say, for example, Solve 2x3 - 6.543x = x2, then click the Show steps link to see how you could solve the problem yourself next time without the help of Wolfram Alpha. It'll then walk you through all the steps necessary to reach your answer. TI-85, eat your heart out.

Step-by-Step Math [Wolfram Alpha Blog]



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My $62.47 Royalty Statement: How Major Labels Cook the Books with Digital Downloads [Digital Downloads]

Source: http://feeds.gawker.com/~r/gizmodo/full/~3/jl5xTTh-ZxM/my-6247-royalty-statement-how-major-labels-cook-the-books-with-digital-downloads

Tim Quirk was the singer of punk-pop outfit Too Much Joy, signed by Warner Bros. in 1990. Now he's an executive at an online music service, giving him insight on digital sales data and just how labels fudge their numbers.

I got something in the mail last week I'd been wanting for years: a Too Much Joy royalty statement from Warner Brothers that finally included our digital earnings. Though our catalog has been out of print physically since the late-1990s, the three albums we released on Giant/WB have been available digitally for about five years. Yet the royalty statements I received every six months kept insisting we had zero income, and our unrecouped balance ($395,277.18!)* stubbornly remained the same.

Now, I don't ever expect that unrecouped balance to turn into a positive number, but since the band had been seeing thousands of dollars in digital royalties each year from IODA for the four indie albums we control ourselves, I figured five years' worth of digital income from our far more popular major label albums would at least make a small dent in the figure. Our IODA royalties during that time had totaled about $12,000 – not a princely sum, but enough to suggest that the total haul over the same period from our major label material should be at least that much, if not two to five times more. Even with the band receiving only a percentage of the major label take, getting our unrecouped balance below $375,000 seemed reasonable, and knocking it closer to -$350,000 wasn't out of the question.

So I was naively excited when I opened the envelope. And my answer was right there on the first page. In five years, our three albums earned us a grand total of… $62.47.

What the fuck?

I mean, w! e all kn ow that major labels are supposed to be venal masters of hiding money from artists, but they're also supposed to be good at it, right? This figure wasn't insulting because it was so small, it was insulting because it was so stupid.

Why It Was So Stupid

Here's the thing: I work at Rhapsody. I know what we pay Warner Bros. for every stream and download, and I can look up exactly how many plays and downloads we've paid them for each TMJ tune that Warner controls. Moreover, Warner Bros. knows this, as my gig at Rhapsody is the only reason I was able to get them to add my digital royalties to my statement in the first place. For years I'd been pestering the label, but I hadn't gotten anywhere till I was on a panel with a reasonably big wig in Warner Music Group's business affairs team about a year ago

The panel took place at a legal conference, and focused on digital music and the crisis facing the record industry**. As you do at these things, the other panelists and I gathered for breakfast a couple hours before our session began, to discuss what topics we should address. Peter Jenner, who manages Billy Bragg and has been a needed gadfly for many years at events like these, wanted to discuss the little-understood fact that digital music services frequently pay labels advances in the tens of millions of dollars for access to their catalogs, and it's unclear how (or if) that money is ever shared with artists.

I agreed that was a big issue, but said I had more immediate and mundane concerns, such as the fact that Warner wouldn't even report my band's iTunes sales to me.

The business affairs guy (who I am calling "the business affairs guy" rather than naming because he did me a favor by finally getting the digital royalties added to my statement, and I am grateful for that and don't want this to sound like I'm attacking him personally, even though it's abo! ut to se em like I am) said that it was complicated connecting Warner's digital royalty payments to their existing accounting mechanisms, and that since my band was unrecouped they had "to take care of R.E.M. and the Red Hot Chili Peppers first."

That kind of pissed me off. On the one hand, yeah, my band's unrecouped and is unlikely ever to reach the point where Warner actually has to cut us a royalty check. On the other hand, though, they are contractually obligated to report what revenue they receive in our name, and, having helped build a database that tracks how much Rhapsody owes whom for what music gets played, I'm well aware of what is and isn't complicated about doing so. It's not something you have to build over and over again for each artist. It's something you build once. It takes a while, and it can be expensive, and sometimes you make honest mistakes, but it's not rocket science. Hell, it's not even algebra! It's just simple math.

I knew that each online service was reporting every download, and every play, for every track, to thousands of labels (more labels, I'm guessing, than Warner has artists to report to). And I also knew that IODA was able to tell me exactly how much money my band earned the previous month from Amazon ($11.05), Verizon (74 cents), Nokia (11 cents), MySpace (4 sad cents) and many more. I didn't understand why Warner wasn't reporting similar information back to my band – and if they weren't doing it for Too Much Joy, I assumed they weren't doing it for other artists.

To his credit, the business affairs guy told me he understood my point, and promised he'd pursue the matter internally on my behalf – which he did. It just took 13 months to get the results, which were (predictably, perhaps) ridiculous.

The sad thing is I don't even think Warner is deliberately trying to screw TMJ and the hundreds of other also-rans and almost-weres they've signed over the years. The reality is more boring, but also more depressing. Like I said, they don't actually ow! e us any money. But that's what's so weird about this, to me: they have the ability to tell the truth, and doing so won't cost them anything.

They just can't be bothered. They don't care, because they don't have to.

"$10,000 Is Nothing"

An interlude, here. Back in 1992, when TMJ was still a going concern and even the label thought maybe we'd join the hallowed company of recouped bands one day, Warner made a $10,000 accounting error on our statement (in their favor, naturally). When I caught this mistake, and brought it to the attention of someone with the power to correct it, he wasn't just befuddled by my anger – he laughed at it. "$10,000 is nothing!" he chuckled.

If you're like most people – especially people in unrecouped bands – "nothing" is not a word you ever use in conjunction with a figure like "$10,000," but he seemed oblivious to that. "It's a rounding error. It happens all the time. Why are you so worked up?"

These days I work for a reasonably large corporation myself, and, sadly, I understand exactly what the guy meant. When your revenues (and your expenses) are in the hundreds of millions of dollars, $10,000 mistakes are common, if undesirable.

I still think he was a jackass, though, and that sentence continues to haunt me. Because $10,000 might have been nothing to him, but it was clearly something to me. And his inability to take it seriously – to put himself in my place, just for the length of our phone call – suggested that people who care about $10,000 mistakes, and the principles of things, like, say, honoring contracts even when you don't have to, are the real idiots.

As you may have divined by this point, I am conflicted about whether I am actually being a petty jerk by pursuing this, or whether labels just thrive on making fools like me feel like petty jerks. People in the record industry are very good at making bands believe they deserve the hundreds of thousands (or sometimes millions) of dollars labels advance th! e musici ans when they're first signed, and even better at convincing those same musicians it's the bands' fault when those advances aren't recouped (the last thing $10,000-Is-Nothing-Man yelled at me before he hung up was, "Too Much Joy never earned us shit!"*** as though that fact somehow negated their obligation to account honestly).

I don't want to live in $10,000-Is-Nothing-Man's world. But I do. We all do. We have no choice.

The Boring Reality

Back to my ridiculous Warner Bros. statement. As I flipped through its ten pages (seriously, it took ten pages to detail the $62.47 of income), I realized that Warner wasn't being evil, just careless and unconcerned – an impression I confirmed a few days later when I spoke to a guy in their Royalties and Licensing department I am going to call Danny.****

I asked Danny why there were no royalties at all listed from iTunes, and he said, "Huh. There are no domestic downloads on here at all. Only streams. And it has international downloads, but no international streams. I have no idea why." I asked Danny why the statement only seemed to list tracks from two of the three albums Warner had released – an entire album was missing. He said they could only report back what the digital services had provided to them, and the services must not have reported any activity for those other songs. When I suggested that seemed unlikely – that having every track from two albums listed by over a dozen different services, but zero tracks from a third album listed by any seemed more like an error on Warner's side, he said he'd look into it. As I asked more questions (Why do we get paid 50% of the income from all the tracks on one album, but only 35.7143% of the income from all the tracks on another? Why did 29 plays of a track on the late, lamented MusicMatch earn a total of 63 cents when 1,016 plays of the exact same track on MySpace earned only 23 cents?) he eventually got to the heart of the matter: "We don't normally do this for unrecouped bands," he ! said. "B ut, I was told you'd asked."

It's possible I'm projecting my own insecurities onto calm, patient Danny, but I'm pretty sure the subtext of that comment was the same thing I'd heard from $10,000-Is-Nothing-Man: all these figures were pointless, and I was kind of being a jerk by wasting their time asking about them. After all, they have the Red Hot Chili Peppers to deal with, and the label actually owes those guys money.

Danny may even be right. But there's another possibility – one I don't necessarily subscribe to, but one that could be avoided entirely by humoring pests like me. There's a theory that labels and publishers deliberately avoid creating the transparent accounting systems today's technology enables. Because accurately accounting to my silly little band would mean accurately accounting to the less silly bands that are recouped, and paying them more money as a result.

If that's true (and I emphasize the if, because it's equally possible that people everywhere, including major label accounting departments, are just dumb and lazy)*****, then there's more than my pride and principles on the line when I ask Danny in Royalties and Licensing to answer my many questions. I don't feel a burning need to make the Red Hot Chili Peppers any more money, but I wouldn't mind doing my small part to get us all out of the sad world $10,000-Is-Nothing-Man inhabits.

So I will keep asking, even though I sometimes feel like a petty jerk for doing so.


* A word here about that unrecouped balance, for those uninitiated in the complex mechanics of major label accounting. While our royalty statement shows Too Much Joy in the red with Warner Bros. (now by only $395,214.71 after that $62.47 digital windfall), this doesn't mean Warner "lost" nearly $400,000 on the band. That's how much they spent on us, and we don't see any royalty checks until it's paid back, but it doesn't get paid back out of the full price of every album sold. It gets paid back out of the band's share of every albu! m sold, which is roughly 10% of the retail price. So, using round numbers to make the math as easy as possible to understand, let's say Warner Bros. spent something like $450,000 total on TMJ. If Warner sold 15,000 copies of each of the three TMJ records they released at a wholesale price of $10 each, they would have earned back the $450,000. But if those records were retailing for $15, TMJ would have only paid back $67,500, and our statement would show an unrecouped balance of $382,500.

I do not share this information out of a Steve Albini-esque desire to rail against the major label system (he already wrote the definitive rant, which you can find here if you want even more figures, and enjoy having those figures bracketed with cursing and insults). I'm simply explaining why I'm not embarrassed that I "owe" Warner Bros. almost $400,000. They didn't make a lot of money off of Too Much Joy. But they didn't lose any, either. So whenever you hear some label flak claiming 98% of the bands they sign lose money for the company, substitute the phrase "just don't earn enough" for the word "lose."

** The whole conference took place at a semi-swank hotel on the island of St. Thomas, which is a funny place to gather to talk about how to save the music business, but that would be a whole different diatribe.

*** This same dynamic works in reverse – I interviewed the Butthole Surfers for Raygun magazine back in the 1990s, and Gibby Haynes described the odd feeling of visiting Capitol records' offices and hearing, "a bunch of people go, 'Hey, man, be cool to these guys, they're a recouped band.' I heard that a bunch of times."

**** Again, I am avoiding using his real name because he returned my call promptly, and patiently answered my many questions, which is behavior I want to encourage, so I have no desire to lambaste him publicly.

***** Of course, these two possibilities are not mutually exclusive – it is also possible that labels are ! evil and avaricious AND dumb and lazy, at the same time.

Reprinted with permission from Too Much Joy.




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Punto Zero Is Either a Lamp or The Power Source of Some Future Spaceship [Lighting]

Source: http://feeds.gawker.com/~r/gizmodo/full/~3/8Lq1cQ8cDZ8/punto-zero-is-either-a-lamp-or-the-power-source-of-some-future-spaceship

I suppose it goes without saying, but Punto makes a fine looking lamp. The Zero is almost entirely made of glass, and it looks like the power center of our sci-fi space future.

The Zero is available in several different configurations, ranging from a wall sconce to ceiling lamps to floor and table models. The lamps also come with color filters and perforations that create an other worldly ambiance with LED lighting effects. It's worth checking out Punto's other products as well—their self-titled and Linea lines are equally as impressive. [Punto via Trendir]




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This Hobbit Hole Has a Serious View [Architecture]

Source: http://feeds.gawker.com/~r/gizmodo/full/~3/9KqQxSB7hFY/this-hobbit-hole-has-a-serious-view

Despite being almost completely embedded in the side of a hill, this modern home in Switzerland has a seriously stunning view. You can almost picture Julie Andrews (distracted with spinning and singing) crashing through the window into your living room.

Designed by SeARCH, a Dutch architecture firm, and Christian Müller Architects, the home features an enormous patio with an elliptical opening designed to accentuate the view. The old-looking barn in the distance even features an underground tunnel that serves as an entrance into the home. All in all, the design was so unique that the builders were able to skirt around the notoriously strict building requirements in the area. Absolutely beautiful—which is why you should hit the following link for more images. [Iwan Bann via Arbitare via Fast Company]




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Electromagnetic Pulses Cut Through Steel in Milliseconds [Emp]

Source: http://feeds.gawker.com/~r/gizmodo/full/~3/i71Q445nTCU/electromagnetic-pulses-cut-through-steel-in-milliseconds

You need to cut up some chunks of steel. Mechanical tools are prone to wearing out and lasers are just too expensive, so what do you use? Fast-cutting electromagnetic pulses, what else.

Researchers have figured out that they can modify existing electromagnetic pulse technology and use it to cut hard steels about seven times faster than with a laser and at only a fraction of the cost of other methods. That's not even the crazy part though:

The impact pressure [of the pulse] on the steel is approximately 3,500 bar, which equates to the weight of three small cars on a single fingernail.

Three cars on a single fingernail. Three cars. One fingernail. Forget cool buzzing sounds from mechanical tools and the pewpewpew of lasers. That description alone makes this the coolest cutting method I've heard of today. [Phys Org]

Photo by Current




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Number One Contributor to Alien Search Program Fired From His Day Job [Aliens]

Source: http://feeds.gawker.com/~r/gizmodo/full/~3/sU5B7qkYbAk/number-one-contributor-to-alien-search-program-fired-from-his-day-job

Brad Niesluchowski used to be the network systems administrator at Higley Unified School District. Until he got fired for searching for aliens using the SETI program, in which he's the #1 contributor. Well, for that, and a lot more things.

Niesluchowski was known as NEZ at the SETI volunteer program. He scored 575 million hours of data mining during a nine years period, which pushed him to "god" status among the SETI@home users, who in 2007 were writing things like this:

What is NEZ? Who is NEZ? Is he a god?

According to the Higley Unified School District investigation, Niesluchowski went from installing SETI—a software program that analyzes data from radiotelescopes in search of intelligent signals—in every computer in the district to purchasing more powerful computers specifically for that task. And downloading porn. And left all the machines running 24/7. And adopting 18 school computers at home. In total, the school says that his Earthling antics got the bill up to $1.6 million. [Arizona Republic via Techdirt]




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Micron RealSSD Drives Claim Title of World's Fastest (by a Lot) [Ssds]

Source: http://feeds.gawker.com/~r/gizmodo/full/~3/f-LeKnAB0Bw/micron-realssd-drives-claim-title-of-worlds-fastest-by-a-lot

Micron's new C300 2.5-inch SSDs are incredibly fast. We're talking 50% faster than the current market leaders, and fast enough to downright shame any hard drive. Yeah, there's a new SSD speed champ every week, but these are damned impressive.

The C300 SSDs, available in 128GB and 256GB capacities when they're released sometime early next year, whups the current top dogs in read/write speeds. It's also the first to take advantage of the new SATA 3.0, which allows 6Gb/s throughput, twice that of SATA 2.0—but regardless of whether it's using 2.0 or 3.0, it's still blazingly fast. It's rated at 355MB/s read and 215MB/s write—for comparison, the champ, OCZ's Agility EX, gets 255MB/s and 195MB/s read and write speeds, respectively. You can see it compared with "a market leader" (probably either the OCZ or maybe Intel's X25-M) here:

By using the new ONFI 2.1 specification, it's also got nearly five times the data speed per transfer, which is basically means you'll be seeing improved performance while multitasking.

The C300 series is expensive, obviously, at about $350 for the 128GB and $715 for the 256GB (and then only when bought in bulk), but it's a pretty incredible performer—hopefully we'll be seeing it in some equally impressive laptops when it's released next year. [Micron]




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Intel SSD firmware 02HD brings back Trim support, sans bugs

Source: http://www.engadget.com/2009/12/02/intel-ssd-firmware-02hd-brings-back-trim-support-sans-bugs/

Intel's 34nm X25-M G2 drives might not've had the most peaceful of existences so far, but you can't fault the company's efforts to fix whatever maladies have popped up. The latest firmware update from Santa Clara brings back the lauded Trim support, but this time leaves the drive-killing antics behind. User experiences so far have been positive, though unsurprisingly a couple of people have questioned whether Trim is in fact enabled on their drives -- clearly, the difference between fast and really, really fast is not as distinguishable as we like to think. The source link will provide you with the latest firmware update tool and the precious new code -- if you dare risk it.

[Thanks, Alex]

Intel SSD firmware 02HD brings back Trim support, sans bugs originally appeared on Engadget on Wed, 02 Dec 2009 08:08:00 EST. Please see our terms for use of feeds.

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ViewSonic outs 23-inch VP2365wb and 26-inch VP2655wb IPS LCD monitors

Source: http://www.engadget.com/2009/12/02/viewsonic-outs-23-inch-vp2365wb-and-26-inch-vp2655wb-ips-lcd-mon/

ViewSonic's last round of LCDs were nothing short of unforgettable, but these two might actually grab (and retain) your attention if you consider yourself a "professional." The 23-inch VP2365wb and 26-inch VP2655wb both fall into the firm's VP series of 1080p pro LCDs, and the both of 'em are blessed with IPS panels and 4-port USB hubs. You'll also find pivoting stands on the pair, and while the 23-incher gets a 1,920 x 1,080 native resolution, the big boy steps it up to 1,920 x 1,200 and offers a 118 percent NTSC wide color gamut for those discerning retinas of yours. Interested? The duo is available now if you look in the right places, and while the VP2365wb will cost you just $399, the larger sibling will ding you for $1,299.

Continue reading ViewSonic outs 23-inch VP2365wb and 26-inch VP2655wb IPS LCD monitors

ViewSonic outs 23-inch VP2365wb and 26-inch VP2655wb IPS LCD monitors originally appeared on Engadget on Wed, 02 Dec 2009 10:09:00 EST. Please see our terms for use of feeds.

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Kingston 40GB SSDNow review

Source: http://www.engadget.com/2009/12/02/kingston-40gb-ssdnow-review/

From the moment that we heard of the the new 40GB Kingston SSD, we couldn't help but get our hopes up. Who knows if (or more likely, when) SSD drives will ever completely replace spinning platters with all the digital media people collect today, so rather than stretching your budget and compressing your media in order to stuff everything onto a 256GB solid state drive, we dug the idea of snagging a small (and affordable) SSD for boot / application operations and utilizing a spacious HDD for archival. Not to mention -- regardless of how fast a disk is -- two are almost always better than one. If you're interested in rigging up a similar setup, hop on past the break to have a look at our impressions.

Continue reading Kingston 40GB SSDNow review

Kingston 40GB SSDNow review originally appeared on Engadget on Wed, 02 Dec 2009 12:31:00 EST. Please see our terms for use of feeds.

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Motorola Sholes Tablet detailed, sounds as tasty as we'd hoped

Source: http://www.engadget.com/2009/12/02/motorola-sholes-tablet-detailed-sounds-as-tasty-as-wed-hoped/

Knowing what we now know of the Droid -- codename Sholes -- the mere mental image of that "Sholes Tablet" that we've been hearing about for a while brings us to our geeky knees. Taiwanese forum Mobile01 seems to have details on just what the Sholes Tablet is all about, and while we'd normally be skeptical to the point of dismissal, the presence of a few believable-looking images has us on the bandwagon. The biggies on the rumored spec sheet include HDMI out, 720p video recording paired to an 8 megapixel cam (which is hopefully of much, much higher quality than the Droid's miserable 5) with xenon flash, and Motorola's own CrystalTalk tech for background noise reduction on calls. It'll apparently be running Android 2.0 -- the presence of BLUR is unknown -- and the screen is a predictably awesome 3.7 inches at WVGA resolution with multitouch support; missing, as the name suggests, is the original's sliding QWERTY keyboard. All signs point to use seeing this in the next few months, so enjoy those Droids and Milestones while you can, yeah?

Motorola Sholes Tablet detailed, sounds as tasty as we'd hoped originally appeared on Engadget on Wed, 02 Dec 2009 12:49:00 EST. Please see our terms for use of feeds.

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