Apple's Remote: turns your iPhone into a WiFi remote control
Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/331590676/
Filed under: Home Entertainment, Wireless
Read [warning: iTunes URL]
a collection of things i like and want to remember. by "scrapbooking" it on my blog i can go back and google it later
Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/331590676/
Filed under: Home Entertainment, Wireless
Posted by
Augustine
at
6:24 AM
Source: http://www.bazaarvoice.com/industryStats.html#Beyond
There have been a number of studies spotlighting the latest in word of mouth.
Posted by
Augustine
at
12:55 PM
Source: http://feeds.feedburner.com/~r/gizmodo/full/~3/329961762/nanomachines-stop-cancer-from-spreading
Fighting tumors with nanomachines isn't super new, but scientists just made a new discovery when using the nanoparticles loaded with doxorubicin in mice: the cancer didn't spread.
"Patients often don't die from primary tumors, which you can recognize and detect and develop a therapy for," said Cheresh. "They die from metastatic disease — when, for example, a breast cancer spreads to the liver, the lymph nodes, the brain. Those patients could theoretically be treated with this type of therapy, with the hope that it would prolong the progression of the disease, that the metastatic lesions would slow."
The nanomachines don't just help kill cancer and stop it from sprreading, they can even be used to detect cancer early as well. We'd like scientists to develop these nano bots to give us superpowers like super vision and super strength, but saving us from dying is a pretty super too. [Wired]
Posted by
Augustine
at
9:12 AM
Named for microbiology pioneer Anton van Leeuwenhoek, Anton is currently being built with 512 highly specialized processors. These are clocked at just 400MHz, and the machine has modest memory, but its architecture lets it process problems in a massively-parallel way. Ultimately, that'll offer a performance boost of 1000x over current complex molecular simulations. And that's great news: these bits of math are how drug design works. It's different to processing done by existing supercomputers like BlueGene/L in that it will look at molecular behavior over a longer interval. That means scientists could discover new biological processes. "If you can do 1,000 times longer, real proteins come into play" as team leader David Shaw puts it. Anton should be in operation later this year. [ACM Library via NYTimes]
Posted by
Augustine
at
9:03 AM
Remember those modders from NGOHQ who were swolling out ATI's Radeon graphics cards with Nvidia's PhysX physics engine? Surprise, Nvidia loves the idea of their physics engine running on rival ATI's graphics cards, so they're giving Eran Badit and his crew total support, with access to documentation, SDKs, hardware and actual engineers. AMD, on the other hand, isn't being so cooperative.
Right now, Badit is chasing the goal of porting PhysX to the Radeon HD 4800, but ATI's not giving them any hardware yet, much less developer and PR support. Not totally surprising that ATI would stall, since porting their rival's physics engine to their cards is a definite poke at them and the Havok engine they license from Intel.
And making PhysX more universal by having it run on ATI cards makes it more likely to be supported by game developers, which isn't so hot for Havok. Nvidia's definitely got the upper deck here, since in the meantime ATI looks like a bunch of meanies, but helping out Badit threatens their own wares. [TGDaily]
Posted by
Augustine
at
8:59 AM
I play golf, but I hate the outdoors, so I'm going to move to the Netherlands, because they're on track to open this rad, giant, indoor golf course that I can play year round. Non-golfers won't understand what that means, but those of us in Seattle have a fairly short period that we actually get to go out and play, thus it's a crowded affair, making it very expensive. This magic land will have 34 indoor driving range berths, measure over 15,000 square feet, and feature weather-protected sand traps and water hazards. I'm hoping George Jetson attends the opening, because his handicap sucks. [Tuvie, via TechFresh]
Posted by
Augustine
at
8:56 AM
Source: http://feeds.feedburner.com/~r/Techcrunch/~3/330152519/
Well, this sucks for Second Life. Google is launching a new service today called Lively, a browser based virtual world add-on that lets users create and customize avatars and worlds, interact with other users, and generally have a richer social interaction than is offered by GTalk today.
Worlds can be embedded int web pages, although only Windows users on IE or Firefox can view them, after an add-on download and installation. Mac and Linux users will have to wait for now.
Google has created a number of sample rooms that can be copied and altered, or users can start from scratch and build their own world. Furniture and other items can be added and moved around. Avatars can talk to each other, do things like dance and shake hands, and manipulate objects (in a demo, my avatar was able to blow up drums of toxic waste by double clicking on them. Users can also, of course, chat with each other - GTalk is the underlying chat engine.
This isn’t yet a full Second Life competitor. There’s no single world, for example, where users can move around. But it’s easy to see Google evolving this into a single online world. And then, of course, selling advertising into it. More screen shots:
The virtual world’s “Google Room” is embedded below.
Crunch Network: CrunchBoard because it’s time for you to find a new Job2.0
Posted by
Augustine
at
5:51 PM
Source: http://feeds.feedburner.com/~r/yankodesign/~3/326773759/
Since Apple’s iPhone was such a runaway success, the entire mobile phone industry has been playing catch-up with the pocket wonder. Jonathan Ive’s (Apple’s Chief of Design) minimal flat black screen design has instantly become a gadget icon and seems to be the inevitable future of mobile phone designs for everyone looking to grab market share. The problem with this design direction is the very limited aesthetic potential. How many ways can you reinterpret the flat black touchscreen screen? Well designer Jaren Goh has done a pretty decent job of putting his own spin on this movement with his “Basic Tab” mobile phone design. He has masterfully taken softer side out of the iPhone silhouette and gave it a more edgy, masculine appearance. His clever use of red translucent materials mixed with chrome harkens more retro future funk sci-fi creations like 2001 A Space Odysseys “HAL 9000″ and the Cylons on Battlestar Gallactica.
Designer: Jaren Goh
Texts from the designer:
The heart of the design for this mobile phone does not lie on the technological advances it had in it. It lies on being a normal phone and was designed to complement our fashion and the way we dress and not to evoke too much technological gadget traits.
On the front lies a lush wide black screen and nothing else to steal anything away. The screen resides on a metal slab to add volume and a premium touch to it.
Perhaps a better way to show how this design correlates to fashion is the camera tab on the back. Instead of having it looking like camera shutter or lens cover. It was designed using features found on handbags and fashion accessories that is so everlasting.
Posted by
Augustine
at
3:32 PM
No, this is not a Photoshop. It was taken on the 4th of July by Spencer Weiner of the LA Times, showing a firefighting airtanker dropping state-of-the-art fire retardant on wildfires in southern California.
The retardant it's dropping consists of ammonium sulfate or ammonium polyphosphate with attapulgite clay thickener or diammonium phosphate with a guar gum derivative thickener, colored with ferric oxide to mark where it's been dispersed. Not only is it non-toxic, but after the fire is out it'll act as a fertilizer to promote new growth. Be thankful one doesn't have to buzz by your house, and be sure to visit The Big Picture for a lot more incredible photos from the recent CA wildfires. [The Big Picture; Wikipedia]
Posted by
Augustine
at
3:12 PM
If everyone living or working in precariously elevated positions could shoot Spidey-silk from their wrists in case of an unexpected fall, there would be no need for the Wizard rapid-descender concept from UK design shop HJC. But a sleek Dyson-esque backpack housing up to 250 meters of woven liquid polyester that can hold you and two tons worth of distressed damsels is a fair second option. If this thing comes to market, I think I've found my new treehouse-egress solution. [Yanko Design]
Posted by
Augustine
at
3:12 PM
The winner of LG's next phone design challenge has been announced—and by the looks of things, it appears that Spider-Man's web shooter was a major source of inspiration. The device is actually a pen-shaped cellphone/mobile projector that can throw images, video and other information on the back of the user's hand when mounted on a wrist strap. I'm not sure if LG still plans on manufacturing the winning concept phone, but slinging a mini or pico projector image around like a web shooter has definite geek appeal. UPDATE: This phone concept is actually a runner up. Hopefully we will know more about the winning entry from designer Dave Schultze soon.
[TelecomsKorea via Unwired View via AboutProjectors]
Posted by
Augustine
at
3:11 PM
In Dubai, they're doing things big these days. Big hotels, big palm tree islands, big wallets, and very soon, big $281 million fountains. The biggest one in the world, in fact, and it will be large enough to give the famed fountains at the Bellagio in Las Vegas an inferiority complex.
At 825 feet long, the unnamed fountain will be 25% larger than the Bellagio fountain. Powering the fountain will be pumps capable of shooting columns of water approximately 450 or so feet into the dry Middle Eastern air. A light and sound show produced by a network of 6,600 lights and 50 projectors will illuminate the burgeoning Dubai skyline at night. About 22,000 gallons of water are expected to cycle through the fountain at any given time when it is completed in 2009. Now, if you'll excuse me, nature calls.[Luxury Launches]
Posted by
Augustine
at
8:41 AM
Source: http://feeds.feedburner.com/~r/weblogsinc/engadget/~3/328256097/
Filed under: Storage
Posted by
Augustine
at
8:39 AM
Source: http://feeds.feedburner.com/~r/weblogsinc/engadget/~3/328458842/
Filed under: Transportation
According to Nikkei, Toyota's apparently going to be equipping future high-end Priuses with Kyocera-built roof-mounted solar panels. Somewhat counterintuitively, the sun's rays won't be used to power the car itself, but will instead run the AC. It also sounds like your next solar-assisted Prius won't be around for a while, as the panels aren't designed in yet, nor will they be until early next year when Toyota starts work on revamping the line.Read | Permalink | Email this | Comments
Posted by
Augustine
at
8:39 AM
If you can forgive the crap music, you'll just love this video of Google Earth mashed up with a hologram machine. This is real, and I want one very, very badly. By combining a 2D mid-air projection system and motion sensors, the device gives you a gesture-based interface for exploring the world. The term "badass" springs to mind. [UBiqWindow via GED via GEB]
Posted by
Augustine
at
7:21 AM
How to make a viral video and create viral profits
Consumers Have Changed, So Should Advertisers -- ClickZ -- June 4, 2009.
Social Media Benchmarks: Realities and Myths -- ClickZ -- May 7, 2009. The ROI for Social Media Is Zero -- ClickZ -- April 9, 2009. How to Use Search to Calculate the ROI of Awareness Advertising -- ClickZ -- March 12, 2009. Enthusiast Digital Cameras - Foveon, Fujifilm EXR, Exilim 1,000 fps A New Immutable Law of Marketing -- The Law of Usefulness -- Marketing Science -- February 17, 2009. Social Intensity: A New Measure for Campaign Success? -- ClickZ -- February 11, 2009. Connecting with Consumers: Next-Generation Advertising on the Web -- AssociatedContent -- January 30, 2009. Beyond Targeting in the Age of the Modern Consumer -- ClickZ -- January 14, 2009. Experiential Marketing: Experience is King -- ClickZ -- December 18, 2008. Search Improves All Marketing Aspects -- ClickZ -- November 20, 2008. Do something smart, not just something mobile -- iMediaConnection -- November 7, 2008. Social Commerce: In Friends We Trust -- ClickZ -- November 6, 2008. The New Role of the Digital Agency -- RelevantlySpeaking -- October 29, 2008. Make Digital Work for Your Customers -- ClickZ -- October 23, 2008. Social Networking: Make Your Product Worth Talking About -- HowToSplitAnAtom -- October 23, 2008. Social Media Ads are DOA -- MediaWeek -- October 13, 2008. Missing Link Marketing -- Marketing Science. -- September 22, 2008. The Need for Speed -- MediaPost -- September 22, 2008. SEO Can't Exist in a Vacuum -- HowToSplitanAtom -- October 8, 2008. A Different Perspective On Social Media Marketing -- Marketing Science. -- July 15, 2008. WOM: Just Don't Do It -- Adweek -- July 14, 2008. Tips for Success in a Web 2.0 World -- iMedia. -- April 23, 2008.