Wednesday, December 09, 2009

NVIDIA shows its 3D Blu-ray readiness in run-up to CES, Acer demos 120Hz LCD

Source: http://www.engadget.com/2009/12/09/nvidia-shows-its-3d-blu-ray-readiness-in-run-up-to-ces-acer-dem/

We recently got a chance to check out NVIDIA's 3D Blu-ray ecosystem, and while we're sure we'll be all 3D Blu-ray'd out by the time CES is over, it was our first chance to see the new tech in action, and it seems pretty raring to go. Specifically we got to check out a movie film (we can't say which for legal reasons) on a fancy new upcoming Acer LCD (the 24-inch G245, pictured above) that does 120Hz and can be synced with NVIDIA's 3D shutter-based glasses. The 3D looked just fine, on par with other movies we've seen from NVIDIA in the past, and close to what we've seen in theaters, with the exception being that this is being delivered on a backwards-compatible, consumer-friendly Blu-ray disc. 3D Blu-ray is encoded in a new MVC-AVC format, which passes through a regular 1080p video for incompatible hardware, but provides a 3D image for the software and decode hardware capable of sussing it out. Right now NVIDIA's 3D Blu-ray capable on existing GeForce GT 220 and GT 240 GPUs, along with its upcoming Fermi cards due next year. Software is even more plentiful, with Arcsoft, Core, Cyberlink and Sonic all promising to by ready for 3D Blu-ray titles when they start shipping next year. Once the 3D Blu-ray spec is formally announced we're sure the floodgate will open even wider, but for now it seems NVIDIA has a nice jump on the tech, and we're sure they wouldn't mind pocketing a few of your gaming dollars in the meantime.

NVIDIA shows its 3D Blu-ray readiness in run-up to CES, Acer demos 120Hz LCD originally appeared on Engadget on Wed, 09 Dec 2009 09:00:00 EST. Please see our terms for use of feeds.

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Monday, December 07, 2009

RT @bmorrissey - Pharma: Socializing in a Straightjacket - http://bit.ly/5S2GzG

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Are your brand terms the only keywords driving traffic to your site? - http://bit.ly/5MjLj3

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Saturday, December 05, 2009

RT @glenngabe - the dominance of search and social networks as sources of traffic for most sites (up to 40% or more) - http://bit.ly/8v9u0L

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Create Abstract Light Art by Snapping a Camera-Toss Photo [Photography]

Source: http://feeds.gawker.com/~r/lifehacker/full/~3/QozZIOhtNr4/

Making abstract wallpaper and gorgeous slow-exposure shots doesn't require a bunch of design apps or photography lessons. Learn how to literally toss your camera to make abstract light art.

Wired's How-To wiki recently added a guide to taking a camera-toss photo. As you can guess, the technique involves throwing your camera in the air. When you combine a long exposure with interesting lighting—like holiday lights, candle light, or dimmer night-time lighting—and the rotation of the camera in the air, you get some pretty nifty camera effects.

We've gathered up some interesting camera-toss shots here for you. You can find more by searching Flickr for camera-toss shots.

Not about to toss your D200 in the air for some fancy picture? We don't blame you. You can still use the technique without heaving your camera in the air—but you won't get quite lines and arcs quite as smooth. That's a small trade-off for not dropping your DSLR in a snow drift.

Read more about camera-toss techniques in the Wired wiki at the link below. If you've snapped a few of your own don't hesitate to share them in the comments below or upload them to the Lifehacker Tips Tester Pool.

Not too fond of the gallery layout? See all the images on one page here.


Photo by wcupmartin6.



Photo by quinet.



Photo by wcupmartin6.



Photo by NUCO.



Photo by quintet.



Photo by Brittany G.



Photo by Robert Couse-Baker.



Photo by swruler9284.



Photo by superfem.



Photo by wcupmartin6.



Photo by Stuart H Marshall.



Photo by Robert Couse-Baker.




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