Friday, September 16, 2011

drag2share: LED Lenser X21 Flashlight Lightning Review: Really, Really, Really Bright [Flashlights]

Source: http://gizmodo.com/5840351/led-lenser-x21-flashlight-lightning-review-really-really-really-bright

LED Lenser X21 Flashlight Lightning Review: Really, Really, Really BrightMaglite's 4 D-cell flashlight spits out around 120 lumens of brightness. The mammoth LED Lenser X21 shoots out 1,200. It's blindingly bright. It lights up entire rooms on its own. It will hurt your eyes. A lot.

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Why do you buy a flashlight? To light things up. The X21 is almost too bright. It's extremely visible even in a well-lit room, or outside—photos do it no justice. And because it uses electricity-friendly LEDs, it can beam brilliantly for a long, long time—at its max power mode, we've far surpassed LED Lenser's advertised 2.5 hours. We'll take their word on the 25 hours of 225-lumen low power mode. The thing's also brutally substantial; if you want a flashlight you can drop repeatedly and also bludgeon someone to death with, this is tops.

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The X21's very heavy: 3.25 pounds. This might wear on your wrist if you had to use it for extended periods. But the X21's only real design flaw is the stubborn push motion required to switch the light's lens and mirror mechanism between a focused and diffuse beam. A twisting control would have been much better, or something that didn't require jerky motions.

Should I Buy This?

This is the ultimate emergency flashlight. For reading, it's overkill. But for power outages, wilderness wanderings, or anything dark that needs to be bright as a trillion dollar casino, the X21 is a stellar pick.


LED Lenser X21
Price: $450
Brightness: 1200 Lumens
Weight: 52.49 oz
Battery: 4 x D cells
Length: 15.55-inches
LED Lenser

You can keep up with Sam Biddle, the author of this post, on Twitter, Facebook, or Google+.

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drag2share: Can Streaming Music Services Survive Freemium? [Streaming Music]

Source: http://gizmodo.com/5840669/can-streaming-music-services-survive-freemium

Can Streaming Music Services Survive Freemium?As a response to Spotify's successful US launch, MOG and Rdio have both offered freemium versions of their respective streaming music services. They're scared of losing the war to the Scandinavian invaders. But is it a race to the bottom?

Let's take a look at the models that these companies have adopted. Spotify started the freemium craze by offering free, unlimited access to its desktop service with ads. However, Spotifiers will soon be limited to a certain number of hours every month. MOG's new Freeplay service rewards users with free access to the desktop service for engaging with the service. That means sharing tracks with friends, creating playlists, etc. Basically, users exchange product evangelism for free content—with ads on top, which also generate revenue for the company. Rdio hasn't revealed the full details of its service yet, but it says users will get unlimited, free, access to the service without ads. Record labels can't possibly be pleased about this.

Content providers of all mediums are already leery of the increasingly popular unlimited subscription model. TV and movie companies despise Netflix and Hulu. Record labels have been slow (although more receptive) to embrace the $5-10/month plans offered by streaming music companies. So how long do you think they'll possibly put up with freemium models? Or how long can Rdio and MOG and the rest sustain it while still appeasing their label overloards?

Spotify operated in the red for years before gaining the number of users to make money off its freemium model. Its successful U.S. launch—reportedly millions-strong—was just the cherry on top of an already highly successful European subscriber base sundae. MOG and Rdio are a different story. They both still have relatively small user bases, and going with a free access model in hopes of stealing some of Spotify's users is risky—they cant serve up nearly as many eyeballs (earholes?) to advertisers in the longrun. It's a desperation move, and one that might end up destroying them.

There's hope, though, that these companies could succeed and really change the way we get music. And it's in your smartphone.

One thing nobody offers right now is free access to their services on smartphones and tablets (Rdio hasn't said anything about this one way or another, but people in the know I've talked to say that labels aren't considering this option yet.) It's pretty easy to see the gameplan here: get users so accustomed to listening to music through the services that they stop buying/pirating music altogether. Soon they'll want anywhere access not only to music, but to the collection and playlists you've compiled. They'll realize it's easier to cough up a subscription fee than to buy and or rebuild all that saved-up content.

This strategy revolves entirely around having a lot of users actively using these services, hence the competition to see who can be more cutthroat. The companies who lose are going to lose big as a result of putting subscription numbers before revenue. I'd feel more comfortable about the prospects of all these guys if they adapted a model more like Lala used to, where everyone could listen to any song a limited number of times before having to pay for it.

I really hope someone (if not everyone) wins out here, because the unlimited streaming model is an amazing way to access music and has the potential to benefit both musicians, their corporate overlords, and most clearly you the listener. But this concept was already seen as a low profit margin venture to begin with, and it's only becoming less profitable. Failure from all of these companies would set all this progress back at least five years, when the iTunes a la carte method was seen as revolutionary.

Look, when you make yourself so dependent on advertising, it makes perfect sense that there's a race for subscribers over cash. Let's just hope that it's not a race to oblivion.

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drag2share: Fraunhofer's STAN: four cameras, three dimensions, no glasses

Source: http://www.engadget.com/2011/09/15/fraunhofers-stan-four-cameras-three-dimensions-no-glasses/

There are some glasses-free 3D TVs around, but their limited viewing angles and poor picture quality aren't very inspiring -- so Fraunhofer's latest project is a welcome endeavor. It's developed STAN (STereoscopic ANalyzer), a system that lets broadcasters easily use four cameras instead of the usual two, for 3D recording. 3D needs a minimum of two lenses to register depth and keeping multiple shooters in sync is tough and expensive. That's led to the industry relying on two, which is why glasses-free (autostereoscopic) 3D TVs get such a poor picture; more cameras means more viewing angles. STAN co-ordinates the setup of the four cameras and then uses a feature detector to identify common elements in the pictures and merges them into a 3D image. Four cameras provide much more depth, which means more viewing angles, which means that if STAN gets picked up, these guys can throw away the sunglasses, even for live broadcasts.

Fraunhofer's STAN: four cameras, three dimensions, no glasses originally appeared on Engadget on Thu, 15 Sep 2011 15:46:00 EDT. Please see our terms for use of feeds.

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Thursday, September 15, 2011

drag2share: Shocker: Verizon director admits to LTE-Advanced future

Source: http://www.engadget.com/2011/09/15/shocker-verizon-director-admits-to-lte-advanced-future/

AT&T took to the stage to announce its LTE network will go live on Sunday, which means today's the perfect day for its fiercest rival to one-up the news. Verizon's director of network technology Praveen Atreya, dropped the rather unsurprising news that the next natural step in the company's data evolution chain will be LTE-Advanced. Don't get your hopes up so fast, though: Atreya says it's still too early in the game to test the new tech or figure out its potential speeds (spoiler: they'll be disgustingly fast), so we're likely not going to see any widescale deployment for at least the next few years. Still, we're always looking forward to the next best thing, so learning that Big Red is following Clearwire's lead in adopting the technology is reassuring, to say the least.

Shocker: Verizon director admits to LTE-Advanced future originally appeared on Engadget on Thu, 15 Sep 2011 16:49:00 EDT. Please see our terms for use of feeds.

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drag2share: Samsung Epic 4G Touch review

Source: http://www.engadget.com/2011/09/15/samsung-epic-4g-touch-review/

If you haven't heard about the Samsung Galaxy S II by now, you're definitely tardy to the party. But as the proverbial saying goes, it's better late than never, right? The Galaxy S, its predecessor with myriad chassis selections and carrier variants, is still selling like hotcakes all over the world, and the sequel is no lightweight (figuratively) either -- selling three million units in 55 days only seems to be rivaled by a company based out of Cupertino -- and for good reason. We gave the unlocked version high marks for its excellent performance, gorgeous display and top-of-the-line camera, so it was only natural that we'd spend the next four months wondering when we'd see the powerhouse make it Stateside.

Don't get us wrong -- we've seen our fair share of unlocked Galaxy S II devices proudly shown off in the US (most of them from our own editors, admittedly) because it's already available at full retail (roughly $650-700) from multiple vendors. However, the Samsung Epic 4G Touch is the first to be offered at a subsidized cost in return for a two-year commitment, and it won't be the last as AT&T and T-Mobile pull up the rear with their own styles of the same handset. So how does the landmark phone stand up to not only the test of time but several carrier-specific design changes? Are Sprint customers getting a "tainted" version of Sammy's flagship Android device? These questions have been pondered for months, and we finally have the answers if you keep on reading.

Continue reading Samsung Epic 4G Touch review

Samsung Epic 4G Touch review originally appeared on Engadget on Thu, 15 Sep 2011 17:00:00 EDT. Please see our terms for use of feeds.

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