A new short film teaser has taken digital character rendering to a new level, making real time motion capture a lot easier for animators. While working on "Construct" (see the stunning video after the break) filmmakers captured the movements of real actors in a studio, similar to how James Cameron did for Avatar. Instead of seeing the performer, however, the director saw a ray-traced version of the animated character on his screen. Though heavily pixelated, freezing the scene instantly gave animators a clear idea of the final result, something that can normally take hours in post-production. The system used custom software from ray-tracing outfit V-Ray powered by three top-of-the-line NVIDIA K6000 GPUs -- not exactly a home setup. Still, it's not hard to see how such tech could eventually power ultra-realistic gaming, though at $4,500 a pop or so for the graphics cards, we're not there yet.
Source: Construct Films (Vimeo)