But the company's also got one eye fixed squarely on the future -- scheming up alternate implementations for payment on-the-go through its MasterCard Labs division. Focusing on its QkR platform (an obvious play on QR codes), these concepts ranged from television audio signals encoded with purchase data, audible to a phone running the QkR app, or fast-food tabletops embedded with NFC and QR codes that'll allow customers to scan for coupons, order remotely and apply the discount -- all without leaving their seats. The most interesting use of the new platform, however, had nothing to do with mobile phone use and everything to do with an Xbox Kinect. Utilizing the gesture recognition tech, items could be selected on-screen by holding your hand over an item and navigating through the checkout process. We know, yet another great proof-of-concept, but tuck away that cynicism for a second -- a company representative confided to us that soft-pilot testing of QkR is already underway, with an official announcement slated in the next two weeks. And don't worry about it being a Google OS-only affair, QkR's been tested across iOS, Windows Phone Mango and even BlackBerry. Whether or not the innovative payment system'll launch with all of these mobile OS on-board wasn't clear, but we were assured there'd be at least two partners on board. Jump past the break to get a close-up view of our hands-on with the future of payment.
MasterCard demos Google Wallet, QkR platform for mobile payments originally appeared on Engadget on Thu, 15 Sep 2011 17:32:00 EDT. Please see our terms for use of feeds.Permalink | | Email this! &nbs p;| Comments